From 4a898f7bbe3744b54f389c738ac0b26ef3496015 Mon Sep 17 00:00:00 2001 From: "m.cirafisi" Date: Sat, 30 May 2026 16:54:40 +0200 Subject: [PATCH] add pause game on open menu --- core/biome_generator/wagon_pool.gd.uid | 1 + core/main_scene_ui/main_menu_ui.gd | 2 ++ 2 files changed, 3 insertions(+) create mode 100644 core/biome_generator/wagon_pool.gd.uid diff --git a/core/biome_generator/wagon_pool.gd.uid b/core/biome_generator/wagon_pool.gd.uid new file mode 100644 index 0000000..001b6c7 --- /dev/null +++ b/core/biome_generator/wagon_pool.gd.uid @@ -0,0 +1 @@ +uid://c3bgupfogjvv2 diff --git a/core/main_scene_ui/main_menu_ui.gd b/core/main_scene_ui/main_menu_ui.gd index 95d350b..773a09e 100644 --- a/core/main_scene_ui/main_menu_ui.gd +++ b/core/main_scene_ui/main_menu_ui.gd @@ -5,6 +5,7 @@ enum Weather {RAIN, SNOW} @onready var game_menu: Control = $%GameMenu func _on_menu_icon_button_on_pressed() -> void: + GameState.pause_game() game_menu.show() @@ -13,6 +14,7 @@ func _on_photo_icon_button_on_pressed() -> void: func _on_collectible_icon_button_on_pressed() -> void: + GameState.pause_game() game_menu.on_tab_pressed(1, true) game_menu.show()