generate new main menu screen

This commit is contained in:
2026-06-30 23:46:15 +02:00
parent 7be800398d
commit 3e2739cf02
11 changed files with 125 additions and 18 deletions

View File

@@ -126,15 +126,22 @@ func _apply_initial_train_start() -> void:
if total_length <= 0.0:
return
#start from a random position
if environment_config != null and environment_config.train_start_from_random_position:
train_progress = randf() * total_length
_update_next_stop_index_from_progress()
elif environment_config != null and not stop_offset.is_empty():
#start from a specific stop
var stop_index: int = clampi(environment_config.train_start_stop_index, 0, stop_offset.size() - 1)
train_progress = stop_offset[stop_index]
_set_next_stop_index_from_current(stop_index)
if environment_config != null:
match environment_config.train_start_from_random_position:
EnvironmentConfig.TrainStartMode.RANDOM_POSITION:
train_progress = randf() * total_length
_update_next_stop_index_from_progress()
EnvironmentConfig.TrainStartMode.SPECIFIED_STATION:
if stop_offset.is_empty():
train_progress = wrapf(train_progress, 0.0, total_length)
_update_next_stop_index_from_progress()
else:
var stop_index: int = clampi(environment_config.train_start_stop_index, 0, stop_offset.size() - 1)
train_progress = stop_offset[stop_index]
_set_next_stop_index_from_current(stop_index)
EnvironmentConfig.TrainStartMode.SPECIFIED_POSITION:
train_progress = wrapf(environment_config.train_start_position, 0.0, total_length)
_update_next_stop_index_from_progress()
else:
train_progress = wrapf(train_progress, 0.0, total_length)
_update_next_stop_index_from_progress()
@@ -145,16 +152,22 @@ func _apply_train_start_delay() -> void:
if not _initial_is_inmotion:
return
var should_start_after_delay: bool = true
var start_delay_seconds: float = 0.0
if environment_config != null:
should_start_after_delay = environment_config.train_start_after_delay
start_delay_seconds = maxf(environment_config.train_start_delay_seconds, 0.0)
if start_delay_seconds <= 0.0:
if not should_start_after_delay:
is_inmotion = false
return
is_inmotion = false
await get_tree().create_timer(start_delay_seconds).timeout
if not is_inside_tree():
return
if not should_start_after_delay:
return
is_inmotion = _initial_is_inmotion
@@ -285,6 +298,9 @@ func _plan_stops() -> void:
stops_position.append(data["position"])
func _input(event: InputEvent) -> void:
if EnvironmentManagerRoot.is_keyboard_input_blocked(get_tree()):
return
if event is InputEventKey and event.pressed and not event.echo:
if event.keycode == KEY_T:
_goto_next_stop()
@@ -323,6 +339,7 @@ func _physics_process(delta: float) -> void:
func input_controls_management(delta: float) -> void:
if not is_inmotion: return
if EnvironmentManagerRoot.is_keyboard_input_blocked(get_tree()): return
if Input.is_action_pressed("ui_up"):
train_speed += manual_acceleration * delta
elif Input.is_action_pressed("ui_down"):