create weather controller and daynight controller
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26
core/daynight/godrays.tres
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26
core/daynight/godrays.tres
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[gd_resource type="ShaderMaterial" format=3 uid="uid://cwbxvmtih5wsc"]
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[ext_resource type="Shader" uid="uid://dkmdtejrbks8n" path="res://Shaders/godrays.gdshader" id="1_pbkwa"]
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_xa3jw"]
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noise_type = 3
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seed = 4
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frequency = 0.0096
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metadata/_preview_in_3d_space_ = true
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_eyx0r"]
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noise = SubResource("FastNoiseLite_xa3jw")
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seamless = true
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[resource]
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render_priority = 0
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shader = ExtResource("1_pbkwa")
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shader_parameter/noise_texture = SubResource("NoiseTexture2D_eyx0r")
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shader_parameter/ray_color = Color(0.99999994, 0.782454, 0.2698755, 1)
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shader_parameter/base_alpha = 1.0
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shader_parameter/noise_stretching = 3.17200010317
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shader_parameter/noise_scale = 1.0
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shader_parameter/scrolling_speed = Vector2(0, 0.15)
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shader_parameter/depth_softness = 1.0
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shader_parameter/edge_fade_power = 2.0
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shader_parameter/intensity_multiplier = 0.5330000253175
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