update biome generator to support new ai
This commit was merged in pull request #34.
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@@ -7,6 +7,8 @@
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[node name="AiCrow" unique_id=1228675528 node_paths=PackedStringArray("anim_player") instance=ExtResource("1_tx3nx")]
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anim_player = NodePath("Crow_rig/AnimationPlayer")
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entity_type = 4
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entity_name = "Crow"
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[node name="StateMachine" parent="." index="1" unique_id=1286404264 node_paths=PackedStringArray("initial_state")]
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initial_state = NodePath("WaitTrainState")
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