update biome generator to support new ai
This commit was merged in pull request #34.
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@@ -15,8 +15,8 @@ var _enable_state_machine: bool = true
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@export var anim_player: AnimationPlayer
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@export_group("Entities")
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enum EntityType { HUMANOID, ANIMAL }
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@export var entity_type: EntityType = EntityType.HUMANOID
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enum EntityType { FARMER, CITIZEN_WALKER, CITIZEN_SITTER, CAT, CROW, FOX, GOAT, RACOON, WAGYU }
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@export var entity_type: EntityType = EntityType.FARMER
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@export var entity_name: String = ""
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@export var allowed_biomes: Array[String] = []
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@export_range(0.0, 100.0, 0.1) var spawn_uniqueness: float = 1.0
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