add steam overlay, achievements and stats managers
This commit is contained in:
Binary file not shown.
Binary file not shown.
BIN
addons/godotsteam/androidarm64/libsteam_api.so
Normal file
BIN
addons/godotsteam/androidarm64/libsteam_api.so
Normal file
Binary file not shown.
8
addons/godotsteam/editor/steamworks_panel.gd
Normal file
8
addons/godotsteam/editor/steamworks_panel.gd
Normal file
@@ -0,0 +1,8 @@
|
||||
@tool
|
||||
extends Control
|
||||
|
||||
@onready var container_frame: VBoxContainer = %ContainerFrame
|
||||
|
||||
|
||||
func add_companion_dock(companion_dock: Control) -> void:
|
||||
container_frame.add_child(companion_dock)
|
||||
1
addons/godotsteam/editor/steamworks_panel.gd.uid
Normal file
1
addons/godotsteam/editor/steamworks_panel.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://1oo0gvamoxgp
|
||||
125
addons/godotsteam/editor/steamworks_panel.tscn
Normal file
125
addons/godotsteam/editor/steamworks_panel.tscn
Normal file
@@ -0,0 +1,125 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://cyniebd6yahu5"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://1oo0gvamoxgp" path="res://addons/godotsteam/editor/steamworks_panel.gd" id="1_qn6cd"]
|
||||
[ext_resource type="Script" uid="uid://b4nvgu7h84u53" path="res://addons/godotsteam/editor/updates/updates.gd" id="2_qn6cd"]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_qn6cd"]
|
||||
content_margin_top = 2.0
|
||||
content_margin_bottom = 2.0
|
||||
bg_color = Color(0.0980392, 0.0980392, 0.0980392, 1)
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_qf1vo"]
|
||||
content_margin_top = 2.0
|
||||
content_margin_bottom = 2.0
|
||||
bg_color = Color(0.337255, 0.619608, 1, 1)
|
||||
|
||||
[sub_resource type="Theme" id="Theme_sqmbs"]
|
||||
ProgressBar/styles/background = SubResource("StyleBoxFlat_qn6cd")
|
||||
ProgressBar/styles/fill = SubResource("StyleBoxFlat_qf1vo")
|
||||
|
||||
[node name="Steamworks" type="Control"]
|
||||
process_mode = 3
|
||||
custom_minimum_size = Vector2(0, 150)
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_qn6cd")
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Scroller" type="ScrollContainer" parent="."]
|
||||
custom_minimum_size = Vector2(0, 150)
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="DockFrame" type="TabContainer" parent="Scroller"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
current_tab = 0
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Updates" type="MarginContainer" parent="Scroller/DockFrame"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
theme_override_constants/margin_left = 10
|
||||
theme_override_constants/margin_top = 10
|
||||
theme_override_constants/margin_right = 10
|
||||
theme_override_constants/margin_bottom = 10
|
||||
script = ExtResource("2_qn6cd")
|
||||
metadata/_tab_index = 0
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="ContainerFrame" type="VBoxContainer" parent="Scroller/DockFrame/Updates"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
theme_override_constants/separation = 10
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="HFrame" type="HBoxContainer" parent="Scroller/DockFrame/Updates/ContainerFrame"]
|
||||
layout_mode = 2
|
||||
theme_override_constants/separation = 25
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Type" type="Label" parent="Scroller/DockFrame/Updates/ContainerFrame/HFrame"]
|
||||
custom_minimum_size = Vector2(125, 25)
|
||||
layout_mode = 2
|
||||
text = "GodotSteam"
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="InstalledLabel" type="Label" parent="Scroller/DockFrame/Updates/ContainerFrame/HFrame"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
text = "Installed version 4.18"
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="UpdateLabel" type="Label" parent="Scroller/DockFrame/Updates/ContainerFrame/HFrame"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Updating" type="HBoxContainer" parent="Scroller/DockFrame/Updates/ContainerFrame/HFrame"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 10
|
||||
theme_override_constants/separation = 25
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Downloading" type="ProgressBar" parent="Scroller/DockFrame/Updates/ContainerFrame/HFrame/Updating"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
custom_minimum_size = Vector2(200, 30)
|
||||
layout_mode = 2
|
||||
theme = SubResource("Theme_sqmbs")
|
||||
step = 1.0
|
||||
rounded = true
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="InstallButton" type="Button" parent="Scroller/DockFrame/Updates/ContainerFrame/HFrame/Updating"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
text = "Install"
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="UpdateButton" type="Button" parent="Scroller/DockFrame/Updates/ContainerFrame/HFrame/Updating"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 8
|
||||
disabled = true
|
||||
text = "Up-to-date"
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="CancelButton" type="Button" parent="Scroller/DockFrame/Updates/ContainerFrame/HFrame/Updating"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
text = "Cancel"
|
||||
metadata/_edit_lock_ = true
|
||||
1
addons/godotsteam/editor/ui/steam.svg
Normal file
1
addons/godotsteam/editor/ui/steam.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0,0,256,256" width="50px" height="50px" fill-rule="nonzero"><g fill="#ffffff" fill-rule="nonzero" stroke="none" stroke-width="1" stroke-linecap="butt" stroke-linejoin="miter" stroke-miterlimit="10" stroke-dasharray="" stroke-dashoffset="0" font-family="none" font-weight="none" font-size="none" text-anchor="none" style="mix-blend-mode: normal"><g transform="scale(5.12,5.12)"><path d="M25,3c-11.41,0 -20.79062,8.68078 -21.89062,19.80078l11.19141,5.72852c1.13,-0.95 2.59922,-1.5293 4.19922,-1.5293h0.05078c0.39,-0.6 0.83859,-1.35086 1.30859,-2.13086c0.98,-1.61 2.08016,-3.43008 3.16016,-4.83008c0.24,-4.47 3.95047,-8.03906 8.48047,-8.03906c4.69,0 8.5,3.81 8.5,8.5c0,4.53 -3.56906,8.24047 -8.03906,8.48047c-1.4,1.08 -3.21008,2.18039 -4.83008,3.15039c-0.78,0.48 -1.53086,0.92836 -2.13086,1.31836v0.05078c0,3.59 -2.91,6.5 -6.5,6.5c-3.59,0 -6.5,-2.91 -6.5,-6.5c0,-0.17 0.00953,-0.33 0.01953,-0.5l-8.74023,-4.48047c1.69,10.48 10.7707,18.48047 21.7207,18.48047c12.15,0 22,-9.85 22,-22c0,-12.15 -9.85,-22 -22,-22zM31.5,14c-3.58,0 -6.5,2.92 -6.5,6.5c0,3.58 2.92,6.5 6.5,6.5c3.58,0 6.5,-2.92 6.5,-6.5c0,-3.58 -2.92,-6.5 -6.5,-6.5zM31.5,16c2.49,0 4.5,2.01 4.5,4.5c0,2.49 -2.01,4.5 -4.5,4.5c-2.49,0 -4.5,-2.01 -4.5,-4.5c0,-2.49 2.01,-4.5 4.5,-4.5zM18.5,29c-0.79,0 -1.53969,0.20031 -2.17969,0.57031l3.32031,1.69922c1.23,0.63 1.70984,2.14109 1.08984,3.37109c-0.45,0.86 -1.32047,1.35938 -2.23047,1.35938c-0.39,0 -0.77062,-0.08953 -1.14062,-0.26953l-3.33008,-1.71094c0.26,2.24 2.1607,3.98047 4.4707,3.98047c2.49,0 4.5,-2.01 4.5,-4.5c0,-2.49 -2.01,-4.5 -4.5,-4.5z"></path></g></g></svg>
|
||||
|
After Width: | Height: | Size: 1.6 KiB |
43
addons/godotsteam/editor/ui/steam.svg.import
Normal file
43
addons/godotsteam/editor/ui/steam.svg.import
Normal file
@@ -0,0 +1,43 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dhn3vkdxvetbn"
|
||||
path="res://.godot/imported/steam.svg-1c1b1c87b286630e8735047e7af015ac.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://addons/godotsteam/editor/ui/steam.svg"
|
||||
dest_files=["res://.godot/imported/steam.svg-1c1b1c87b286630e8735047e7af015ac.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
svg/scale=1.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
||||
59
addons/godotsteam/editor/updates/confirmation.gd
Normal file
59
addons/godotsteam/editor/updates/confirmation.gd
Normal file
@@ -0,0 +1,59 @@
|
||||
@tool
|
||||
extends ConfirmationDialog
|
||||
|
||||
signal cancel_update
|
||||
signal continue_update
|
||||
|
||||
@onready var cancel_button: Button = %Cancel
|
||||
@onready var continue_button: Button = %Continue
|
||||
@onready var downloading: ProgressBar = %Downloading
|
||||
@onready var message: Label = %Message
|
||||
@onready var version_title: Label = %VersionTitle
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
connect_signals()
|
||||
set_defaults()
|
||||
|
||||
|
||||
#region Setup
|
||||
func set_defaults() -> void:
|
||||
size = Vector2(450, 330)
|
||||
get_ok_button().visible = false
|
||||
get_cancel_button().visible = false
|
||||
#endregion
|
||||
|
||||
|
||||
#region Signals
|
||||
func connect_signals() -> void:
|
||||
cancel_button.pressed.connect(_on_cancel_pressed)
|
||||
continue_button.pressed.connect(_on_continue_pressed)
|
||||
|
||||
|
||||
func _on_cancel_pressed() -> void:
|
||||
cancel_update.emit()
|
||||
queue_free()
|
||||
|
||||
|
||||
func _on_continue_pressed() -> void:
|
||||
continue_update.emit()
|
||||
#endregion
|
||||
|
||||
|
||||
#region Updating text
|
||||
func update_interface(version_string: String, is_downloader: bool) -> void:
|
||||
if not is_node_ready(): await ready
|
||||
cancel_button.visible = true
|
||||
continue_button.visible = not is_downloader
|
||||
downloading.visible = is_downloader
|
||||
if is_downloader:
|
||||
message.text = "You are downloading the update, please wait. Closing this window will cancel the update."
|
||||
version_title.text = "Downloading GodotSteam %s" % version_string
|
||||
else:
|
||||
message.text = "You are about to update plug-in version to %s. The editor will restart at the end of this process." % version_string
|
||||
version_title.text = "Update To GodotSteam %s" % version_string
|
||||
|
||||
|
||||
func update_progress(new_percentage: int) -> void:
|
||||
downloading.value = new_percentage
|
||||
#endregion
|
||||
1
addons/godotsteam/editor/updates/confirmation.gd.uid
Normal file
1
addons/godotsteam/editor/updates/confirmation.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bjb747gou4fbo
|
||||
174
addons/godotsteam/editor/updates/confirmation.tscn
Normal file
174
addons/godotsteam/editor/updates/confirmation.tscn
Normal file
@@ -0,0 +1,174 @@
|
||||
[gd_scene format=3 uid="uid://bb6pyk4s77qvo"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bjb747gou4fbo" path="res://addons/godotsteam/editor/updates/confirmation.gd" id="1_fskym"]
|
||||
[ext_resource type="Texture2D" uid="uid://dhn3vkdxvetbn" path="res://addons/godotsteam/editor/ui/steam.svg" id="1_xklt4"]
|
||||
|
||||
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_cnr4s"]
|
||||
|
||||
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_jjufo"]
|
||||
|
||||
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_fskym"]
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_0ql43"]
|
||||
content_margin_left = 10.0
|
||||
content_margin_top = 5.0
|
||||
content_margin_right = 10.0
|
||||
content_margin_bottom = 5.0
|
||||
bg_color = Color(0.3372549, 0.61960787, 1, 1)
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_apu4b"]
|
||||
content_margin_left = 10.0
|
||||
content_margin_top = 5.0
|
||||
content_margin_right = 10.0
|
||||
content_margin_bottom = 5.0
|
||||
bg_color = Color(0.09803922, 0.09803922, 0.09803922, 1)
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_bi3ss"]
|
||||
content_margin_left = 10.0
|
||||
content_margin_top = 5.0
|
||||
content_margin_right = 10.0
|
||||
content_margin_bottom = 5.0
|
||||
bg_color = Color(0, 0, 0, 1)
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_cnr4s"]
|
||||
content_margin_top = 2.0
|
||||
content_margin_bottom = 2.0
|
||||
bg_color = Color(0.09803922, 0.09803922, 0.09803922, 1)
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_jjufo"]
|
||||
content_margin_top = 2.0
|
||||
content_margin_bottom = 2.0
|
||||
bg_color = Color(0.3372549, 0.61960787, 1, 1)
|
||||
|
||||
[sub_resource type="Theme" id="Theme_cnr4s"]
|
||||
AcceptDialog/constants/title_height = 0
|
||||
AcceptDialog/styles/embedded_border = SubResource("StyleBoxEmpty_cnr4s")
|
||||
AcceptDialog/styles/embedded_unfocused_border = SubResource("StyleBoxEmpty_jjufo")
|
||||
AcceptDialog/styles/panel = SubResource("StyleBoxEmpty_fskym")
|
||||
Button/colors/font_color = Color(1, 1, 1, 1)
|
||||
Button/styles/hover = SubResource("StyleBoxFlat_0ql43")
|
||||
Button/styles/normal = SubResource("StyleBoxFlat_apu4b")
|
||||
Button/styles/pressed = SubResource("StyleBoxFlat_bi3ss")
|
||||
ProgressBar/styles/background = SubResource("StyleBoxFlat_cnr4s")
|
||||
ProgressBar/styles/fill = SubResource("StyleBoxFlat_jjufo")
|
||||
|
||||
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_fskym"]
|
||||
bg_color = Color(0.15686275, 0.15686275, 0.15686275, 1)
|
||||
border_width_bottom = 3
|
||||
border_color = Color(0.3372549, 0.61960787, 1, 1)
|
||||
|
||||
[node name="Confirmation" type="ConfirmationDialog" unique_id=1649782113]
|
||||
transparent_bg = true
|
||||
oversampling_override = 1.0
|
||||
title = "Updating GodotSteam"
|
||||
initial_position = 1
|
||||
size = Vector2i(450, 330)
|
||||
visible = true
|
||||
wrap_controls = false
|
||||
unresizable = true
|
||||
borderless = true
|
||||
min_size = Vector2i(450, 200)
|
||||
keep_title_visible = false
|
||||
content_scale_mode = 1
|
||||
theme = SubResource("Theme_cnr4s")
|
||||
ok_button_text = "Continue"
|
||||
dialog_hide_on_ok = false
|
||||
dialog_close_on_escape = false
|
||||
script = ExtResource("1_fskym")
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Panel" type="Panel" parent="." unique_id=336687509]
|
||||
custom_minimum_size = Vector2(450, 330)
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -225.0
|
||||
offset_top = -165.0
|
||||
offset_right = 225.0
|
||||
offset_bottom = 165.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 4
|
||||
theme_override_styles/panel = SubResource("StyleBoxFlat_fskym")
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Margin" type="MarginContainer" parent="Panel" unique_id=598549467]
|
||||
custom_minimum_size = Vector2(450, 330)
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
theme_override_constants/margin_left = 50
|
||||
theme_override_constants/margin_top = 50
|
||||
theme_override_constants/margin_right = 50
|
||||
theme_override_constants/margin_bottom = 50
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="VFrame" type="VBoxContainer" parent="Panel/Margin" unique_id=7442794]
|
||||
layout_mode = 2
|
||||
theme_override_constants/separation = 15
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="HFrame" type="HBoxContainer" parent="Panel/Margin/VFrame" unique_id=1314013334]
|
||||
layout_mode = 2
|
||||
theme_override_constants/separation = 15
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Icon" type="TextureRect" parent="Panel/Margin/VFrame/HFrame" unique_id=521288466]
|
||||
custom_minimum_size = Vector2(26, 30)
|
||||
layout_mode = 2
|
||||
texture = ExtResource("1_xklt4")
|
||||
expand_mode = 1
|
||||
stretch_mode = 5
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="VersionTitle" type="Label" parent="Panel/Margin/VFrame/HFrame" unique_id=906249057]
|
||||
unique_name_in_owner = true
|
||||
custom_minimum_size = Vector2(275, 30)
|
||||
layout_mode = 2
|
||||
theme_override_colors/font_outline_color = Color(1, 1, 1, 1)
|
||||
theme_override_constants/outline_size = 1
|
||||
theme_override_font_sizes/font_size = 18
|
||||
text = "Downloading GodotSteam 99.99"
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Message" type="Label" parent="Panel/Margin/VFrame" unique_id=345793881]
|
||||
unique_name_in_owner = true
|
||||
custom_minimum_size = Vector2(315, 85)
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 0
|
||||
text = "You are about to update plug-in version to %s. The editor will restart at the end of this process."
|
||||
autowrap_mode = 3
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Downloading" type="ProgressBar" parent="Panel/Margin/VFrame" unique_id=1922739661]
|
||||
unique_name_in_owner = true
|
||||
custom_minimum_size = Vector2(0, 30)
|
||||
layout_mode = 2
|
||||
step = 1.0
|
||||
value = 50.0
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Options" type="HBoxContainer" parent="Panel/Margin/VFrame" unique_id=2126576529]
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 10
|
||||
theme_override_constants/separation = 15
|
||||
alignment = 2
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Continue" type="Button" parent="Panel/Margin/VFrame/Options" unique_id=851000998]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
text = "Continue"
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Cancel" type="Button" parent="Panel/Margin/VFrame/Options" unique_id=1895267580]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
text = "Cancel"
|
||||
metadata/_edit_lock_ = true
|
||||
186
addons/godotsteam/editor/updates/updates.gd
Normal file
186
addons/godotsteam/editor/updates/updates.gd
Normal file
@@ -0,0 +1,186 @@
|
||||
@tool
|
||||
extends MarginContainer
|
||||
###
|
||||
# Super-huge thanks to Nathan Hoad and Marcus Skov for ideas and inspiration on how to create a
|
||||
# plug-in updater.
|
||||
###
|
||||
|
||||
const TEMP_FILE = "user://update.zip"
|
||||
const VERSION_URL: StringName = "https://godotengine.org/asset-library/api/asset/2445"
|
||||
|
||||
var download_location: String = ""
|
||||
var downloading_update: bool = false
|
||||
# This will act as both our version checker and update downloader
|
||||
var http_request: HTTPRequest = null
|
||||
var is_actively_downloading: bool = false
|
||||
var new_version: String = ""
|
||||
|
||||
@onready var cancel_button: Button = %CancelButton
|
||||
@onready var downloading: ProgressBar = %Downloading
|
||||
@onready var install_button: Button = %InstallButton
|
||||
@onready var installed_label: Label = %InstalledLabel
|
||||
@onready var update_label: Label = %UpdateLabel
|
||||
@onready var update_button: Button = %UpdateButton
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
connect_signals()
|
||||
set_defaults()
|
||||
check_for_updates()
|
||||
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
if is_actively_downloading:
|
||||
downloading.value = http_request.get_downloaded_bytes() * 100 / http_request.get_body_size()
|
||||
|
||||
|
||||
#region Setup
|
||||
func set_defaults() -> void:
|
||||
downloading.value = 0
|
||||
installed_label.text = "Installed version %s" % Steam.get_godotsteam_version()
|
||||
update_button.text = "Up-to-date"
|
||||
update_button.disabled = true
|
||||
update_label.text = ""
|
||||
updating_visibility(false, false, false, true)
|
||||
#endregion
|
||||
|
||||
|
||||
#region Signals
|
||||
func connect_signals() -> void:
|
||||
cancel_button.pressed.connect(_on_cancel_pressed)
|
||||
install_button.pressed.connect(_on_install_pressed)
|
||||
update_button.pressed.connect(_on_update_pressed)
|
||||
#endregion
|
||||
|
||||
|
||||
#region Checking for updates
|
||||
func check_for_updates() -> void:
|
||||
if not ProjectSettings.get_setting("steam/updates/godotsteam/check_for_updates"):
|
||||
return
|
||||
|
||||
http_request = HTTPRequest.new()
|
||||
add_child(http_request)
|
||||
http_request.request_completed.connect(_on_http_request_completed)
|
||||
if http_request.request(VERSION_URL) != OK:
|
||||
printerr("Failed to request GodotSteam plug-in remote current version")
|
||||
|
||||
|
||||
func _on_http_request_completed(result: int, _response_code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
|
||||
http_request.request_completed.disconnect(_on_http_request_completed)
|
||||
http_request.queue_free()
|
||||
|
||||
if result != HTTPRequest.RESULT_SUCCESS:
|
||||
return
|
||||
var response = JSON.parse_string(body.get_string_from_utf8())
|
||||
if response == null:
|
||||
return
|
||||
|
||||
download_location = response.download_url
|
||||
new_version = response.version_string
|
||||
|
||||
if convert_version(new_version) > convert_version(Steam.get_godotsteam_version()):
|
||||
print("New GodotSteam version %s available" % new_version)
|
||||
update_label.text = "New version %s" % new_version
|
||||
update_button.text = "Download"
|
||||
update_button.disabled = false
|
||||
#endregion
|
||||
|
||||
|
||||
#region Updating versions
|
||||
func _on_cancel_pressed() -> void:
|
||||
updating_visibility(false, false, false, true)
|
||||
|
||||
if is_actively_downloading:
|
||||
http_request.cancel_request()
|
||||
http_request.queue_free()
|
||||
is_actively_downloading = false
|
||||
update_label.text = "Canceling %s plug-in update download" % new_version
|
||||
else:
|
||||
DirAccess.remove_absolute(TEMP_FILE)
|
||||
update_label.text = "Canceling %s plug-in update and deleting temporary files" % new_version
|
||||
|
||||
update_button.text = "Download"
|
||||
update_button.disabled = false
|
||||
update_label.text = "New version %s" % new_version
|
||||
|
||||
|
||||
func _on_install_pressed() -> void:
|
||||
print("Removing older GodotSteam %s plug-in" % Steam.get_godotsteam_version())
|
||||
OS.move_to_trash(ProjectSettings.globalize_path("res://addons/godotsteam"))
|
||||
|
||||
update_button.text = "Unpacking"
|
||||
print("Unpacking new %s plug-in" % new_version)
|
||||
var zip_reader: ZIPReader = ZIPReader.new()
|
||||
zip_reader.open(TEMP_FILE)
|
||||
var files: PackedStringArray = zip_reader.get_files()
|
||||
|
||||
var base_path := files[1]
|
||||
# Remove archive folder
|
||||
files.remove_at(0)
|
||||
# Remove assets folder
|
||||
files.remove_at(0)
|
||||
|
||||
for path in files:
|
||||
var new_file_path: String = path.replace(base_path, "")
|
||||
if path.ends_with("/"):
|
||||
DirAccess.make_dir_recursive_absolute("res://addons/%s" % new_file_path)
|
||||
else:
|
||||
var file: FileAccess = FileAccess.open("res://addons/%s" % new_file_path, FileAccess.WRITE)
|
||||
file.store_buffer(zip_reader.read_file(path))
|
||||
|
||||
zip_reader.close()
|
||||
restart_post_update()
|
||||
|
||||
|
||||
func _on_update_pressed() -> void:
|
||||
is_actively_downloading = true
|
||||
update_label.text = "Downloading %s plug-in update, please wait" % new_version
|
||||
updating_visibility(true, true, false, false)
|
||||
|
||||
http_request = HTTPRequest.new()
|
||||
add_child(http_request)
|
||||
http_request.request_completed.connect(_on_download_request_completed)
|
||||
if http_request.request(download_location) != OK:
|
||||
printerr("Failed to request %s plug-in update download" % new_version)
|
||||
is_actively_downloading = false
|
||||
update_button.text = "Failed"
|
||||
update_button.disabled = false
|
||||
return
|
||||
|
||||
|
||||
func _on_download_request_completed(result: int, _response_code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
|
||||
http_request.request_completed.disconnect(_on_download_request_completed)
|
||||
http_request.queue_free()
|
||||
is_actively_downloading = false
|
||||
updating_visibility(true, false, true, false)
|
||||
|
||||
if result != HTTPRequest.RESULT_SUCCESS:
|
||||
printerr("Failed to download new GodotSteam version %s" % result)
|
||||
update_button.disabled = false
|
||||
return
|
||||
|
||||
update_label.text = "Update downloaded, ready to install %s" % new_version
|
||||
var zip_file: FileAccess = FileAccess.open(TEMP_FILE, FileAccess.WRITE)
|
||||
zip_file.store_buffer(body)
|
||||
zip_file.close()
|
||||
|
||||
|
||||
func restart_post_update() -> void:
|
||||
update_button.text = "Restarting"
|
||||
update_label.text = "Updated to version %s, restarting the editor" % new_version
|
||||
DirAccess.remove_absolute(TEMP_FILE)
|
||||
EditorInterface.restart_editor(true)
|
||||
#endregion
|
||||
|
||||
|
||||
#region Helpers
|
||||
func convert_version(version_string: String) -> int:
|
||||
return int(version_string.replace(".", "").rpad(4, "0"))
|
||||
|
||||
|
||||
func updating_visibility(cancel: bool, download: bool, install: bool, update: bool) -> void:
|
||||
cancel_button.visible = cancel
|
||||
downloading.visible = download
|
||||
install_button.visible = install
|
||||
update_button.visible = update
|
||||
#endregion
|
||||
1
addons/godotsteam/editor/updates/updates.gd.uid
Normal file
1
addons/godotsteam/editor/updates/updates.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://b4nvgu7h84u53
|
||||
29
addons/godotsteam/godotsteam.gdextension
Normal file
29
addons/godotsteam/godotsteam.gdextension
Normal file
@@ -0,0 +1,29 @@
|
||||
[configuration]
|
||||
entry_symbol = "godotsteam_init"
|
||||
compatibility_minimum = "4.4"
|
||||
|
||||
[libraries]
|
||||
android.debug.arm64 = "res://addons/godotsteam/androidarm64/libgodotsteam.android.template_debug.arm64.so"
|
||||
android.release.arm64 = "res://addons/godotsteam/androidarm64/libgodotsteam.android.template_release.arm64.so"
|
||||
linux.debug.arm64 = "res://addons/godotsteam/linuxarm64/libgodotsteam.linux.template_debug.arm64.so"
|
||||
linux.debug.x86_64 = "res://addons/godotsteam/linux64/libgodotsteam.linux.template_debug.x86_64.so"
|
||||
linux.debug.x86_32 = "res://addons/godotsteam/linux32/libgodotsteam.linux.template_debug.x86_32.so"
|
||||
linux.release.arm64 = "res://addons/godotsteam/linuxarm64/libgodotsteam.linux.template_release.arm64.so"
|
||||
linux.release.x86_64 = "res://addons/godotsteam/linux64/libgodotsteam.linux.template_release.x86_64.so"
|
||||
linux.release.x86_32 = "res://addons/godotsteam/linux32/libgodotsteam.linux.template_release.x86_32.so"
|
||||
macos.debug = "res://addons/godotsteam/osx/libgodotsteam.macos.template_debug.dylib"
|
||||
macos.release = "res://addons/godotsteam/osx/libgodotsteam.macos.template_release.dylib"
|
||||
windows.debug.x86_64 = "res://addons/godotsteam/win64/libgodotsteam.windows.template_debug.x86_64.dll"
|
||||
windows.debug.x86_32 = "res://addons/godotsteam/win32/libgodotsteam.windows.template_debug.x86_32.dll"
|
||||
windows.release.x86_64 = "res://addons/godotsteam/win64/libgodotsteam.windows.template_release.x86_64.dll"
|
||||
windows.release.x86_32 = "res://addons/godotsteam/win32/libgodotsteam.windows.template_release.x86_32.dll"
|
||||
|
||||
[dependencies]
|
||||
android.arm64 = { "res://addons/godotsteam/androidarm64/libsteam_api.so": "" }
|
||||
linux.arm64 = { "res://addons/godotsteam/linuxarm64/libsteam_api.so": "" }
|
||||
linux.x86_64 = { "res://addons/godotsteam/linux64/libsteam_api.so": "" }
|
||||
linux.x86_32 = { "res://addons/godotsteam/linux32/libsteam_api.so": "" }
|
||||
macos.universal = { "res://addons/godotsteam/osx/libsteam_api.dylib": "" }
|
||||
windows.x86_64 = { "res://addons/godotsteam/win64/steam_api64.dll": "" }
|
||||
windows.x86_32 = { "res://addons/godotsteam/win32/steam_api.dll": "" }
|
||||
|
||||
1
addons/godotsteam/godotsteam.gdextension.uid
Normal file
1
addons/godotsteam/godotsteam.gdextension.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://d4gadhvchsddo
|
||||
86
addons/godotsteam/godotsteam_plugin.gd
Normal file
86
addons/godotsteam/godotsteam_plugin.gd
Normal file
@@ -0,0 +1,86 @@
|
||||
@tool
|
||||
class_name GodotSteamPlugin
|
||||
extends EditorPlugin
|
||||
|
||||
const EDITOR_PANEL = preload("uid://cyniebd6yahu5")
|
||||
|
||||
static var dock_frame
|
||||
|
||||
var link_changelog: String = "[url=https://godotsteam.com/changelog/gdextension/]changelog[/url]"
|
||||
var link_website: String = "[url=https://godotsteam.com]website[/url]"
|
||||
var steamworks_dock: Control
|
||||
|
||||
|
||||
## Used specifically to add/remove additional dock content
|
||||
static func get_dock_frame() -> Control:
|
||||
return dock_frame
|
||||
|
||||
|
||||
func _enable_plugin() -> void:
|
||||
print("GodotSteam GDExtension updater functionality enabled")
|
||||
|
||||
|
||||
func _disable_plugin() -> void:
|
||||
print("GodotSteam GDEXtension updater functionality disabled")
|
||||
|
||||
|
||||
func _enter_tree() -> void:
|
||||
print_rich("GodotSteam v%s | %s | %s" % [Steam.get_godotsteam_version(), link_website, link_changelog])
|
||||
add_project_settings()
|
||||
add_steamworks_dock()
|
||||
|
||||
|
||||
func _exit_tree() -> void:
|
||||
remove_steamworks_dock()
|
||||
|
||||
|
||||
func _make_visible(visible) -> void:
|
||||
if steamworks_dock:
|
||||
steamworks_dock.set_visible(visible)
|
||||
|
||||
|
||||
#region Add and remove things
|
||||
func add_project_settings() -> void:
|
||||
# Used for the Updater looking for redist files and SteamCMD
|
||||
if not ProjectSettings.has_setting("steam/updates/godotsteam/check_for_updates"):
|
||||
ProjectSettings.set_setting("steam/updates/godotsteam/check_for_updates", true)
|
||||
ProjectSettings.add_property_info({
|
||||
"name": "steam/updates/godotsteam/check_for_updates",
|
||||
"type": TYPE_BOOL
|
||||
})
|
||||
ProjectSettings.set_initial_value("steam/updates/godotsteam/check_for_updates", true)
|
||||
ProjectSettings.set_as_basic("steam/updates/godotsteam/check_for_updates", true)
|
||||
# Which channel of updates to pull from
|
||||
# Sponsors repo should require the user to have access to that repository already
|
||||
# In theory, they can connect via SSH?
|
||||
if not ProjectSettings.has_setting("steam/updates/godotsteam/update_channel"):
|
||||
ProjectSettings.set_setting("steam/updates/godotsteam/update_channel", 0)
|
||||
ProjectSettings.add_property_info({
|
||||
"name": "steam/updates/godotsteam/update_channel",
|
||||
"type": TYPE_INT,
|
||||
"hint": PROPERTY_HINT_ENUM,
|
||||
"hint_string": "Community, Sponsors"
|
||||
})
|
||||
ProjectSettings.set_initial_value("steam/updates/godotsteam/update_channel", 0)
|
||||
ProjectSettings.set_as_basic("steam/updates/godotsteam/update_channel", true)
|
||||
|
||||
|
||||
func add_steamworks_dock() -> void:
|
||||
steamworks_dock = EDITOR_PANEL.instantiate()
|
||||
# This will be used when 4.4.x is deprecated
|
||||
#add_control_to_dock(DockSlot.DOCK_SLOT_BOTTOM, steamworks_dock)
|
||||
# This is deprecated as of 4.6; when it is removed then 4.4.x will be deprecated for GodotSteam
|
||||
add_control_to_bottom_panel(steamworks_dock, "Steamworks")
|
||||
dock_frame = steamworks_dock
|
||||
|
||||
|
||||
func remove_steamworks_dock() -> void:
|
||||
# This will be used when 4.4.x is deprecated
|
||||
#remove_control_from_docks(steamworks_dock)
|
||||
# This is deprecated as of 4.6; when it is removed then 4.4.x will be deprecated for GodotSteam
|
||||
remove_control_from_bottom_panel(steamworks_dock)
|
||||
# This may be causing crashes for some people and is unnecessary with the call above
|
||||
# steamworks_dock.queue_free()
|
||||
steamworks_dock = null
|
||||
dock_frame = null
|
||||
#endregion
|
||||
1
addons/godotsteam/godotsteam_plugin.gd.uid
Normal file
1
addons/godotsteam/godotsteam_plugin.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://btts11rgropcp
|
||||
23
addons/godotsteam/license.md
Normal file
23
addons/godotsteam/license.md
Normal file
@@ -0,0 +1,23 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2015-Current | GP Garcia, Chris Ridenour, and Contributors
|
||||
|
||||
View all contributors at https://godotsteam.com/contribute/contributors/
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
Binary file not shown.
Binary file not shown.
BIN
addons/godotsteam/linux32/libsteam_api.so
Normal file
BIN
addons/godotsteam/linux32/libsteam_api.so
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
addons/godotsteam/linux64/libsteam_api.so
Normal file
BIN
addons/godotsteam/linux64/libsteam_api.so
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
addons/godotsteam/linuxarm64/libsteam_api.so
Normal file
BIN
addons/godotsteam/linuxarm64/libsteam_api.so
Normal file
Binary file not shown.
BIN
addons/godotsteam/osx/libgodotsteam.macos.template_debug.dylib
Normal file
BIN
addons/godotsteam/osx/libgodotsteam.macos.template_debug.dylib
Normal file
Binary file not shown.
BIN
addons/godotsteam/osx/libgodotsteam.macos.template_release.dylib
Normal file
BIN
addons/godotsteam/osx/libgodotsteam.macos.template_release.dylib
Normal file
Binary file not shown.
BIN
addons/godotsteam/osx/libsteam_api.dylib
Normal file
BIN
addons/godotsteam/osx/libsteam_api.dylib
Normal file
Binary file not shown.
7
addons/godotsteam/plugin.cfg
Normal file
7
addons/godotsteam/plugin.cfg
Normal file
@@ -0,0 +1,7 @@
|
||||
[plugin]
|
||||
|
||||
name="GodotSteam GDExtension Updater"
|
||||
description="An updater for GodotSteam GDExtension. This is not required to use Steamworks functionality, just updating the plug-in."
|
||||
author="Gramps Garcia, GodotSteam"
|
||||
version="4.19.1"
|
||||
script="godotsteam_plugin.gd"
|
||||
95
addons/godotsteam/readme.md
Normal file
95
addons/godotsteam/readme.md
Normal file
@@ -0,0 +1,95 @@
|
||||
# GodotSteam for GDExtension | Community Edition
|
||||
An ecosystem of tools for [Godot Engine](https://godotengine.org) and [Valve's Steam](https://store.steampowered.com). For the Windows, Linux, and Mac platforms.
|
||||
|
||||
|
||||
Additional Flavors
|
||||
---
|
||||
Standard Module | Standard Plug-ins | Server Module | Server Plug-ins | Examples
|
||||
--- | --- | --- | --- | ---
|
||||
[Godot 2.x](https://codeberg.org/godotsteam/godotsteam/src/branch/godot2) | [GDNative](https://codeberg.org/godotsteam/godotsteam/src/branch/gdnative) | [Server 3.x](https://codeberg.org/godotsteam/godotsteam-server/src/branch/godot3) | [GDNative](https://codeberg.org/godotsteam/godotsteam-server/src/branch/gdnative) | [Skillet](https://codeberg.org/godotsteam/skillet)
|
||||
[Godot 3.x](https://codeberg.org/godotsteam/godotsteam/src/branch/godot3) | [GDExtension](https://codeberg.org/godotsteam/godotsteam/src/branch/gdextension) | [Server 4.x](https://codeberg.org/godotsteam/godotsteam-server/src/branch/godot4) | [GDExtension](https://codeberg.org/godotsteam/godotsteam-server/src/branch/gdextension) | [Skillet UGC Editor](https://codeberg.org/godotsteam/skillet/src/branch/ugc_editor)
|
||||
[Godot 4.x](https://codeberg.org/godotsteam/godotsteam/src/branch/godot4) | --- | --- | --- | ---
|
||||
[MultiplayerPeer](https://codeberg.org/godotsteam/multiplayerpeer)| --- | --- | --- | ---
|
||||
|
||||
|
||||
Documentation
|
||||
---
|
||||
[Documentation is available here](https://godotsteam.com/). You can also check out the Search Help section inside Godot Engine. [To start, try checking out our tutorial on initializing Steam.](https://godotsteam.com/tutorials/initializing/) There are additional tutorials, with more in the works. You can also [check out additional Godot and Steam related videos, text, additional tools, plug-ins, etc. here.](https://godotsteam.com/resources/external/)
|
||||
|
||||
Feel free to chat with us about GodotSteam or ask for assistance on the [Stoat server](https://stt.gg/9DxQ3Dcd) or [IRC on Libera Chat](irc://irc.libera.chat/#godotsteam).
|
||||
|
||||
|
||||
Donate
|
||||
---
|
||||
Pull-requests are the best way to help the project out but you can also donate through [Github Sponsors](https://github.com/sponsors/Gramps) or [LiberaPay](https://liberapay.com/godotsteam/donate)! [You can read more about donor perks here.](https://godotsteam.com/contribute/donations/) [You can also view all our awesome donors here.](https://godotsteam.com/contribute/donors/)
|
||||
|
||||
|
||||
Current Build
|
||||
---
|
||||
You can [download pre-compiled versions of this repo here](https://codeberg.org/godotsteam/godotsteam/releases).
|
||||
|
||||
**Version 4.19.1 Changes**
|
||||
|
||||
- Changed: commented out possible issue with removing dock node
|
||||
- Fixed: in-editor docs error, thanks to ***evanwang0***
|
||||
|
||||
[You can read more change-logs here](https://godotsteam.com/changelog/gdextension/).
|
||||
|
||||
|
||||
Compatibility
|
||||
---
|
||||
While rare, sometimes Steamworks SDK updates will break compatilibity with older GodotSteam versions. Any compatability breaks are noted below. Newer API files (dll, so, dylib) _should_ still work for older versions.
|
||||
|
||||
Steamworks SDK Version | GodotSteam Version
|
||||
---|---
|
||||
1.63 or newer | 4.17
|
||||
1.62 | 4.14 or 4.16.2
|
||||
1.61 | 4.12 to 4.13
|
||||
1.60 | 4.6 to 4.11
|
||||
1.59 | 4.6 to 4.8
|
||||
1.58a or older | 4.5.4 or older
|
||||
|
||||
Versions of GodotSteam that have compatibility breaks introduced.
|
||||
|
||||
GodotSteam Version | Broken Compatibility
|
||||
---|---
|
||||
4.8 | Networking identity system removed, replaced with Steam IDs
|
||||
4.9 | sendMessages returns an Array
|
||||
4.11 | setLeaderboardDetailsMax removed
|
||||
4.13 | getItemDefinitionProperty return a dictionary, html_needs_paint key 'bgra' changed to 'rbga'
|
||||
4.14 | Removed first argument for stat request in steamInit and steamInitEx, steamInit returns intended bool value
|
||||
4.16 | Variety of small break points, refer to [4.16 changelog for details](https://godotsteam.com/changelog/godot4/#version-416)
|
||||
4.17 | Windows projects using Steam SDK 1.63 are meant to work with Proton 11 or Experimental on Linux / Steam Deck.
|
||||
4.19 | Lots of changes to Voice functions, refer to [4.19 changelog for details](https://godotsteam.com/changelog/godot4/#version-419)
|
||||
|
||||
|
||||
Known Issues
|
||||
---
|
||||
- GDExtension for 4.4 is **not** compatible with 4.3.x or lower. Please check the versions you are using.
|
||||
- Overlay will not work in the editor but will work in export projects when uploaded to Steam. This seems to a limitation with Vulkan currently.
|
||||
|
||||
|
||||
Quick How-To
|
||||
---
|
||||
For complete instructions on how to build the GDExtension version of GodotSteam, [please refer to our documentation's 'How-To GDExtension' section.](https://godotsteam.com/howto/gdextension/) It will have the most up-to-date information.
|
||||
|
||||
Alternatively, you can just [download the pre-compiled versions in our Releases section](https://codeberg.org/godotsteam/godotsteam/releases) or [from the Godot Asset Library](https://godotengine.org/asset-library/asset/2445) and skip compiling it yourself!
|
||||
|
||||
|
||||
Usage
|
||||
---
|
||||
Once the plug-in is added to your project, the Steam class should be available and ready to go. Enabling the plug-in in the ProjectSettings only affects the Steamworks dock and not the actual functionality.
|
||||
|
||||
Do not use the GDExtension version of GodotSteam with any of the module versions whether it be our pre-compiled versions or ones you compile. They are not compatible with each other.
|
||||
|
||||
When exporting with the GDExtension version, please use the normal Godot Engine templates instead of our GodotSteam templates or you will have a lot of issues.
|
||||
|
||||
|
||||
No LLM Policy / No "AI" Policy
|
||||
---
|
||||
No LLMs are allowed to be used for issues, patches, or pull-requests. They will be closed or rejected and the submitter may be blocked from future submissions.
|
||||
|
||||
|
||||
License
|
||||
---
|
||||
MIT license
|
||||
Binary file not shown.
Binary file not shown.
BIN
addons/godotsteam/win32/steam_api.dll
Normal file
BIN
addons/godotsteam/win32/steam_api.dll
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
addons/godotsteam/win64/steam_api64.dll
Normal file
BIN
addons/godotsteam/win64/steam_api64.dll
Normal file
Binary file not shown.
Binary file not shown.
Reference in New Issue
Block a user