refactoring save_game
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@@ -1,8 +1,8 @@
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extends Control
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@onready var grid_container: GridContainer = $%PhotoGrid
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@export var photo_scene: PackedScene
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@onready var photo_scene = preload("res://core/photo_mode/photo.tscn")
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@onready var grid_container: GridContainer = $%PhotoGrid
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func _ready() -> void:
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CollectionManager.on_photo_saved.connect(_create_photo_thumbnail)
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