refactoring save_game

This commit is contained in:
2026-04-16 12:30:40 +02:00
parent e02bd1819f
commit 2508ac96fa
8 changed files with 50 additions and 39 deletions

View File

@@ -1,7 +1,8 @@
extends Control
@export var collectible_ui_scene: PackedScene
@onready var grid_container: GridContainer = $%CollectibleGrid
@onready var collectible_ui_scene = preload("res://core/photo_mode/collectible_ui.tscn")
func _ready() -> void:
CollectionManager.on_collectible_unlocked.connect(_unlock_collectible)