fix materials for wind and add new snow system
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@@ -699,6 +699,12 @@ func init_snow(value: float = 0.0):
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RenderingServer.global_shader_parameter_set("global_snow_color", environment_config.snow_color)
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RenderingServer.global_shader_parameter_set("global_snow_accumulation_speed", environment_config.snow_accumulation_speed)
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RenderingServer.global_shader_parameter_set("global_snow_melt_speed", environment_config.snow_melt_speed)
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RenderingServer.global_shader_parameter_set("global_snow_max_accumulation", environment_config.snow_max_accumulation)
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RenderingServer.global_shader_parameter_set("global_snow_cap_height", environment_config.snow_cap_height)
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RenderingServer.global_shader_parameter_set("global_snow_cap_flatness_start", environment_config.snow_cap_flatness_start)
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RenderingServer.global_shader_parameter_set("global_snow_cap_flatness_end", environment_config.snow_cap_flatness_end)
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RenderingServer.global_shader_parameter_set("global_snow_cap_noise_scale", environment_config.snow_cap_noise_scale)
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RenderingServer.global_shader_parameter_set("global_snow_cap_noise_strength", environment_config.snow_cap_noise_strength)
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RenderingServer.global_shader_parameter_set("global_snow_start_time", -1.0)
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RenderingServer.global_shader_parameter_set("global_snow_melt_time", -1.0)
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