fix game menu
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@@ -793,6 +793,8 @@ func _reset_viewport_input_state() -> void:
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func _input(event):
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if Engine.is_editor_hint(): return
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if not visible or is_animating: return
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if get_viewport().is_input_handled(): return
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var handled = false
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if event is InputEventMouse or event is InputEventMouseMotion:
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