ui bug fix

This commit is contained in:
2026-06-01 10:19:44 +02:00
parent 242f2ea344
commit 1abdc912ab
5 changed files with 36 additions and 24 deletions

View File

@@ -5,12 +5,10 @@ extends Control
@onready var settings_button: Button = $%SettingsButton
@onready var save_button: Button = $%SaveButton
@onready var quit_button: Button = $%QuitButton
@onready var show_container_tween: ContainerTween = $%ShowContainerTween
@onready var hide_container_tween: ContainerTween = $%HideContainerTween
func _ready() -> void:
play_button.pressed.connect(_on_play_button_pressed)
settings_button.pressed.connect(_on_settings_button_pressed)
save_button.pressed.connect(_on_save_button_pressed)
quit_button.pressed.connect(_on_quit_button_pressed)
@@ -23,9 +21,3 @@ func _on_save_button_pressed() -> void:
func _on_quit_button_pressed() -> void:
GameState.quit_game()
func _on_settings_button_pressed() -> void:
if $%SettingsMenu.visible:
hide_container_tween.start_tween()
else:
show_container_tween.start_tween()