ui bug fix
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@@ -5,12 +5,10 @@ extends Control
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@onready var settings_button: Button = $%SettingsButton
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@onready var save_button: Button = $%SaveButton
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@onready var quit_button: Button = $%QuitButton
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@onready var show_container_tween: ContainerTween = $%ShowContainerTween
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@onready var hide_container_tween: ContainerTween = $%HideContainerTween
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func _ready() -> void:
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play_button.pressed.connect(_on_play_button_pressed)
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settings_button.pressed.connect(_on_settings_button_pressed)
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save_button.pressed.connect(_on_save_button_pressed)
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quit_button.pressed.connect(_on_quit_button_pressed)
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@@ -23,9 +21,3 @@ func _on_save_button_pressed() -> void:
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func _on_quit_button_pressed() -> void:
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GameState.quit_game()
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func _on_settings_button_pressed() -> void:
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if $%SettingsMenu.visible:
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hide_container_tween.start_tween()
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else:
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show_container_tween.start_tween()
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