add fog update based on day

This commit is contained in:
2026-05-10 11:09:27 +02:00
parent d8efa735dd
commit 10b437d236
3 changed files with 20 additions and 2 deletions

View File

@@ -7,6 +7,7 @@ uniform bool use_red_as_alpha = true;
group_uniforms Settings;
uniform vec4 fog_color : source_color = vec4(0.8, 0.85, 0.9, 0.5);
uniform float fog_density : hint_range(0.0, 1.0) = 0.25;
uniform vec2 scroll_speed = vec2(0.05, 0.01);
uniform vec2 texture_scale = vec2(1.0, 1.0);
@@ -36,5 +37,5 @@ void fragment() {
vec3 dark_fog = tinted_fog * 0.5;
ALBEDO = mix(tinted_fog, dark_fog, night_intensity);
ALPHA = fog_color.a * noise_alpha * edge_mask;
}
ALPHA = fog_color.a * fog_density * noise_alpha * edge_mask;
}