add game menu
This commit was merged in pull request #19.
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@@ -1,5 +1,12 @@
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extends Node
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@warning_ignore("unused_signal")
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signal on_game_paused
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@warning_ignore("unused_signal")
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signal on_game_resumed
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@warning_ignore("unused_signal")
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signal on_photo_highlighted(teture: Texture)
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const SAVE_PATH: String = "user://savegame.json"
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var save_data: SaveGameData = SaveGameData.new()
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@@ -30,3 +37,12 @@ func load_game() -> void:
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save_data = SaveGameData.from_dictionary(json.data)
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is_loaded = true
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func pause_game() -> void:
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get_tree().paused = true
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func resume_game() -> void:
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get_tree().paused = false
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func quit_game() -> void:
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get_tree().quit()
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