add game menu
This commit was merged in pull request #19.
This commit is contained in:
38
core/game_menu/train_selector.gd
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38
core/game_menu/train_selector.gd
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extends VBoxContainer
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@onready var color_pickers: Array[TrainColorPicker] = [$%ColorPicker1, $%ColorPicker2, $%ColorPicker3, $%ColorPicker4, $%ColorPicker5, $%ColorPicker6]
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@onready var left_arrow: ArrowButton = $%ArrowButtonLeft
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@onready var right_arrow: ArrowButton = $%ArrowButtonRight
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var selected_color: Color
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var selected_color_index: int = 0
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func _ready() -> void:
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for color_picker in color_pickers:
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color_picker.on_color_selected.connect(_on_color_selected)
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color_picker.deselect()
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selected_color = color_pickers[0].color
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color_pickers[0].select()
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left_arrow.on_pressed.connect(_select_prev_color)
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right_arrow.on_pressed.connect(_select_next_color)
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func _on_color_selected(selected_color_picker: TrainColorPicker) -> void:
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for i in range(color_pickers.size()):
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if color_pickers[i].color == selected_color_picker.color:
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selected_color_picker.select()
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selected_color_index = i
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else:
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color_pickers[i].deselect()
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func _select_prev_color() -> void:
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for color_picker in color_pickers:
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color_picker.deselect()
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selected_color_index = (selected_color_index - 1 + color_pickers.size()) % color_pickers.size()
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color_pickers[selected_color_index].select()
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func _select_next_color() -> void:
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for color_picker in color_pickers:
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color_picker.deselect()
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selected_color_index = (selected_color_index + 1) % color_pickers.size()
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color_pickers[selected_color_index].select()
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