add game menu
This commit was merged in pull request #19.
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25
core/game_menu/settings_menu.gd
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25
core/game_menu/settings_menu.gd
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extends Control
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class_name SettingsMenu
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@onready var audio_options_container: VBoxContainer = $%AudioOptionsContainer
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func _ready() -> void:
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_refresh_audio_options()
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func _get_audio_options() -> Array[AudioOption]:
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var audio_options: Array[AudioOption] = []
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for child in audio_options_container.get_children():
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if child is AudioOption:
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audio_options.append(child)
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return audio_options
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func _refresh_audio_options() -> void:
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for audio_option in _get_audio_options():
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audio_option.refresh()
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func _apply_current_audio_values() -> void:
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for audio_option in _get_audio_options():
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audio_option.apply_current_value()
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