add game menu

This commit was merged in pull request #19.
This commit is contained in:
2026-05-15 20:33:21 +00:00
parent 22877bffbe
commit 0e56a84a95
173 changed files with 3529 additions and 317 deletions

View File

@@ -0,0 +1,25 @@
extends Control
class_name SettingsMenu
@onready var audio_options_container: VBoxContainer = $%AudioOptionsContainer
func _ready() -> void:
_refresh_audio_options()
func _get_audio_options() -> Array[AudioOption]:
var audio_options: Array[AudioOption] = []
for child in audio_options_container.get_children():
if child is AudioOption:
audio_options.append(child)
return audio_options
func _refresh_audio_options() -> void:
for audio_option in _get_audio_options():
audio_option.refresh()
func _apply_current_audio_values() -> void:
for audio_option in _get_audio_options():
audio_option.apply_current_value()