fix transition from splash

This commit is contained in:
2026-06-29 18:16:30 +02:00
parent 885bac9a4a
commit 086167a5a6
2 changed files with 3 additions and 1 deletions

View File

@@ -1,7 +1,7 @@
extends Control
@export var main_menu_scene: PackedScene
@export var display_time: float = 2.0
@export var fade_in_time: float = 1.0
@export var fade_in_time: float = 0.5
@onready var logo: Sprite2D = $ColorRect/JMPLogo
func _ready() -> void:
@@ -12,4 +12,6 @@ func _ready() -> void:
tween.tween_property(logo, "modulate:a", 1.0, fade_in_time).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
await get_tree().create_timer(display_time).timeout
#tween = create_tween()
#tween.tween_property(logo, "modulate:a", 0.0, fade_in_time).set_trans(Tween.TRANS_SINE).set_ease(Tween.EASE_OUT)
SceneManager.change_scene_with_standard_fade(SceneConfig.SceneName.MAIN_MENU, 0.5)