fix godray orientation + fix blur
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@@ -29,9 +29,9 @@ shader_parameter/edge_fade_power = 2.0
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shader_parameter/intensity_multiplier = 0.5330000253175
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[node name="GodRay" type="Node3D" unique_id=1679441931]
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script = ExtResource("2_v3yr3")
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[node name="GodRays" type="MeshInstance3D" parent="." unique_id=341055819]
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transform = Transform3D(3.39, 0, 0, 0, -3.1996737e-07, 13, 0, -7.32, -5.68248e-07, 0, 0, 0)
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mesh = SubResource("PlaneMesh_l01hg")
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surface_material_override/0 = SubResource("ShaderMaterial_joqvq")
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script = ExtResource("2_v3yr3")
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