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shader_parameter/snow_color_variation = 0.05
shader_parameter/ripple_scale = 1.5
shader_parameter/ripple_speed = 2.0
shader_parameter/ripple_layers = 3.0
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shader_parameter/streak_speed = 0.8
shader_parameter/wetness_darkening = 0.25
shader_parameter/wet_roughness = 0.05
shader_parameter/rain_normal_strength = 0.4
shader_parameter/puddle_noise_scale = 0.08
shader_parameter/puddle_threshold = 0.45

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shader_parameter/snow_color_variation = 0.05
shader_parameter/ripple_scale = 1.5
shader_parameter/ripple_speed = 2.0
shader_parameter/ripple_layers = 3.0
shader_parameter/streak_scale = 2.0
shader_parameter/streak_speed = 0.8
shader_parameter/wetness_darkening = 0.25
shader_parameter/wet_roughness = 0.05
shader_parameter/rain_normal_strength = 0.4
shader_parameter/puddle_noise_scale = 0.08
shader_parameter/puddle_threshold = 0.45

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shader = ExtResource("3_xsxbg")
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shader_parameter/snow_color_variation = 0.05
shader_parameter/ripple_scale = 1.5
shader_parameter/ripple_speed = 2.0
shader_parameter/ripple_layers = 3.0
shader_parameter/streak_scale = 2.0
shader_parameter/streak_speed = 0.8
shader_parameter/wetness_darkening = 0.25
shader_parameter/wet_roughness = 0.05
shader_parameter/rain_normal_strength = 0.4
shader_parameter/puddle_noise_scale = 0.08
shader_parameter/puddle_threshold = 0.45

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render_priority = 0
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shader_parameter/snow_color_variation = 0.05
shader_parameter/ripple_scale = 1.5
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shader_parameter/ripple_layers = 3.0
shader_parameter/streak_scale = 2.0
shader_parameter/streak_speed = 0.8
shader_parameter/wetness_darkening = 0.25
shader_parameter/wet_roughness = 0.05
shader_parameter/rain_normal_strength = 0.4
shader_parameter/puddle_noise_scale = 0.08
shader_parameter/puddle_threshold = 0.45

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transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0)

[node name="MSH_Staccioanta_3" parent="." index="0" unique_id=518174525]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0037837923, 0, 0)
material_override = ExtResource("2_2tbpd")
material_overlay = SubResource("ShaderMaterial_2jjob")

[node name="MSH_Staccioanta_2" parent="." index="1" unique_id=1761065999]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.99746555, 0, 0)
material_override = ExtResource("2_2tbpd")
material_overlay = SubResource("ShaderMaterial_5qj1r")

[node name="MSH_Staccioanta_4" type="MeshInstance3D" parent="." index="2" unique_id=997680864]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.3966007, 0, 0)
material_override = ExtResource("2_2tbpd")
material_overlay = SubResource("ShaderMaterial_xsxbg")
mesh = SubResource("ArrayMesh_h5j06")

[node name="MSH_Staccioanta_1" parent="." index="3" unique_id=1389585160]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.0379614, 0, 0)
material_override = ExtResource("2_2tbpd")
material_overlay = SubResource("ShaderMaterial_p4545")
