[gd_resource type="ShaderMaterial" format=3 uid="uid://da8erd0d83kog"]

[ext_resource type="Shader" uid="uid://d0ch5ofrgf7y6" path="res://core/daynight/trunk_shader.gdshader" id="1_bjiey"]
[ext_resource type="Texture2D" uid="uid://bt2j7x0gr6ndo" path="res://docs/museums/daynight/scenes/chunk_f_l_2/palette_train.png" id="2_e8nia"]

[resource]
render_priority = 0
shader = ExtResource("1_bjiey")
shader_parameter/albedo_color = Color(1, 1, 1, 1)
shader_parameter/albedo_texture = ExtResource("2_e8nia")
shader_parameter/use_texture = true
shader_parameter/uv_scale = Vector2(1, 1)
shader_parameter/light_direction = Vector3(0.5, 1, 0.5)
shader_parameter/light_steps = 4.0
shader_parameter/step_softness = 0.1
shader_parameter/shadow_color = Color(0.4, 0.4, 0.6, 1)
shader_parameter/shadow_offset = 0.0
shader_parameter/emission_color = Color(1, 1, 1, 1)
shader_parameter/emission_energy = 0.0
