[gd_scene format=3 uid="uid://d18n7qknm8wpy"]

[ext_resource type="PackedScene" uid="uid://dqpvvakfo1x4q" path="res://docs/museums/daynight/scenes/chunk_c_l_2/house_c_2.fbx" id="1_sex0v"]
[ext_resource type="Shader" uid="uid://btf3qpe7kwqig" path="res://core/snow.gdshader" id="2_hrpm1"]
[ext_resource type="Material" uid="uid://biaudrjlfoflm" path="res://tgcc/chunk/prop/house/house.tres" id="3_njk5y"]
[ext_resource type="Material" uid="uid://dbmyfi5t0yfy" path="res://tgcc/chunk/prop/house/house_emissiv.tres" id="4_wxydh"]

[sub_resource type="ShaderMaterial" id="ShaderMaterial_14x62"]
render_priority = 0
shader = ExtResource("2_hrpm1")
shader_parameter/snow_color = Color(0.95, 0.98, 1, 1)

[sub_resource type="Gradient" id="Gradient_n4qy2"]
offsets = PackedFloat32Array(0.9980237, 1)
colors = PackedColorArray(0, 0, 0, 0.5882353, 0, 0, 0, 0)

[sub_resource type="GradientTexture2D" id="GradientTexture2D_sex0v"]
gradient = SubResource("Gradient_n4qy2")
fill = 2
fill_from = Vector2(0.5, 0.5)
fill_to = Vector2(0.9017094, 0.12820514)

[node name="House_C_2" unique_id=2048054000 instance=ExtResource("1_sex0v")]

[node name="Cube_390" parent="." index="0" unique_id=856222663]
material_overlay = SubResource("ShaderMaterial_14x62")
surface_material_override/0 = ExtResource("3_njk5y")
surface_material_override/1 = ExtResource("4_wxydh")

[node name="Shadow" type="Decal" parent="." index="1" unique_id=1602288970]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.059038162, 0.11803889, 0)
size = Vector3(8.5, 0.5, 13.5)
texture_albedo = SubResource("GradientTexture2D_sex0v")
