[gd_resource type="NoiseTexture2D" format=3 uid="uid://3y34uyq47ldc"]

[sub_resource type="FastNoiseLite" id="FastNoiseLite_12d2r"]
noise_type = 2
frequency = 0.05
fractal_type = 3
fractal_octaves = 3
cellular_distance_function = 1
cellular_return_type = 0
domain_warp_enabled = true
domain_warp_fractal_octaves = 1

[resource]
noise = SubResource("FastNoiseLite_12d2r")
seamless = true
