[gd_resource type="ShaderMaterial" format=3 uid="uid://b4k4sx4scor0x"]

[ext_resource type="Shader" uid="uid://dvl43hb4bvb6n" path="res://tgcc/chunk/prop/zen garden/zengardencircle.gdshader" id="1_6ysyq"]

[resource]
render_priority = -1
shader = ExtResource("1_6ysyq")
shader_parameter/colore_sabbia = Color(0.9, 0.85, 0.7, 1)
shader_parameter/colore_solco = Color(0.75, 0.7, 0.55, 1)
shader_parameter/frequenza = 25.0
shader_parameter/inclinazione_normale = 0.400000019
shader_parameter/ampiezza_ombra = 0.400000019
