[gd_resource type="ShaderMaterial" format=3 uid="uid://fnjxocmx16b7"]

[ext_resource type="Shader" uid="uid://8l8glwvvs7fb" path="res://core/daynight/grass_leaves.gdshader" id="1_a5yde"]
[ext_resource type="Texture2D" uid="uid://ckm50mv8ejlki" path="res://tgcc/chunk/prop/grass/grass_alpha1.png" id="2_4hc02"]

[sub_resource type="FastNoiseLite" id="FastNoiseLite_xa3jw"]
noise_type = 3
seed = 1
metadata/_preview_in_3d_space_ = true

[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_4hc02"]
noise = SubResource("FastNoiseLite_xa3jw")
seamless = true

[resource]
render_priority = 0
shader = ExtResource("1_a5yde")
shader_parameter/billboard_enabled = true
shader_parameter/wind_enabled = true
shader_parameter/base_color = Color(0.3882353, 0.52156866, 0.20784314, 1)
shader_parameter/alpha_texture = ExtResource("2_4hc02")
shader_parameter/leaves_scale = 0.65
shader_parameter/rotation_degrees = 180.0
shader_parameter/texture_offset = Vector2(0, 0)
shader_parameter/opacity = 1.0
shader_parameter/color_variance_noise = SubResource("NoiseTexture2D_4hc02")
shader_parameter/variance_scale = 0.06
shader_parameter/variance_color = Color(0.3, 0.5, 0.2, 1)
shader_parameter/variance_intensity = 0.350000016625
shader_parameter/snow_color = Color(0.85, 0.9, 0.95, 1)
shader_parameter/snow_visibility = 1.0
shader_parameter/height_min = 0.0
shader_parameter/height_max = 5.0
shader_parameter/shadow_intensity = 0.6000000285
shader_parameter/highlight_intensity = 0.10000000475
shader_parameter/light_steps = 8.600000361
shader_parameter/random_mix = 0.0150000007125
shader_parameter/cast_shadow_strength = 0.6
shader_parameter/wetness_darkening = 0.25
