; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="orzo" config/features=PackedStringArray("4.6", "Forward Plus") config/icon="res://icon.svg" [autoload] Dialogic="*uid://ds2q0uclmolvu" [dialogic] directories/dch_directory={ "Advisor": "res://docs/museums/dialogic/Advisor.dch", "Merchant": "res://docs/museums/dialogic/Merchant.dch", "Miko": "res://docs/museums/dialogic/Miko.dch", "Raptor": "res://docs/museums/dialogic/Raptor.dch", "christy": "res://sandbox/christy.dch", "emma": "res://sandbox/emma.dch", "takeda": "res://sandbox/takeda.dch" } directories/dtl_directory={ "ch1_scene1_road_in": "res://sandbox/chapter1/ch1_scene1_road_in.dtl", "ch1_scene2_arrival": "res://sandbox/chapter1/ch1_scene2_arrival.dtl", "ch1_scene3_lanterns": "res://sandbox/chapter1/ch1_scene3_lanterns.dtl", "ch1_scene4_click": "res://sandbox/chapter1/ch1_scene4_click.dtl", "ch1_scene5_performance": "res://sandbox/chapter1/ch1_scene5_performance.dtl", "ch1_scene6_stalls": "res://sandbox/chapter1/ch1_scene6_stalls.dtl", "ch1_scene7_dawn": "res://sandbox/chapter1/ch1_scene7_dawn.dtl", "gym09_congrats": "res://docs/gyms/gym09_scene_switching/gym09_congrats.dtl", "gym09_intro": "res://docs/gyms/gym09_scene_switching/gym09_intro.dtl", "gym10_main": "res://docs/gyms/gym10_character_portraits/gym10_main.dtl", "gym10_multichar": "res://docs/gyms/gym10_character_portraits/gym10_multichar.dtl", "gym10_portrait_switch": "res://docs/gyms/gym10_character_portraits/gym10_portrait_switch.dtl", "gym10_positions": "res://docs/gyms/gym10_character_portraits/gym10_positions.dtl", "gym10_spine": "res://docs/gyms/gym10_character_portraits/gym10_spine.dtl", "gym10_transforms": "res://docs/gyms/gym10_character_portraits/gym10_transforms.dtl", "gym_main": "res://docs/gyms/cross-timeline-interactions/gym_main.dtl", "gym_pattern1_jump": "res://docs/gyms/cross-timeline-interactions/gym_pattern1_jump.dtl", "gym_pattern1_target": "res://docs/gyms/cross-timeline-interactions/gym_pattern1_target.dtl", "gym_pattern2_caller": "res://docs/gyms/cross-timeline-interactions/gym_pattern2_caller.dtl", "gym_pattern2_subroutine": "res://docs/gyms/cross-timeline-interactions/gym_pattern2_subroutine.dtl", "gym_pattern3_variable_chain_A": "res://docs/gyms/cross-timeline-interactions/gym_pattern3_variable_chain_A.dtl", "gym_pattern3_variable_chain_B": "res://docs/gyms/cross-timeline-interactions/gym_pattern3_variable_chain_B.dtl", "gym_pattern4_signal_chain": "res://docs/gyms/cross-timeline-interactions/gym_pattern4_signal_chain.dtl", "gym_pattern4_signal_target": "res://docs/gyms/cross-timeline-interactions/gym_pattern4_signal_target.dtl", "gym_pattern5_choice_jump": "res://docs/gyms/cross-timeline-interactions/gym_pattern5_choice_jump.dtl", "gym_pattern6_condition_router": "res://docs/gyms/cross-timeline-interactions/gym_pattern6_condition_router.dtl", "gym_pattern7_text_input": "res://docs/gyms/cross-timeline-interactions/gym_pattern7_text_input.dtl", "gym_pattern8_dynamic_label": "res://docs/gyms/cross-timeline-interactions/gym_pattern8_dynamic_label.dtl", "raptor_showcase": "res://docs/museums/dialogic/raptor_showcase.dtl", "start_timeline": "res://docs/museums/dialogic/start_timeline.dtl" } layout/style_directory={} glossary/default_case_sensitive=true layout/style_list=[] layout/default_style="Default" variables={ "Gym": { "demo_flag": false, "minigame_done": false, "minigame_return": "", "player_name": "Hero", "sub_value": 0, "time_of_day": "morning" }, "Museum": { "coins": 0, "met_merchant": false, "player_has_key": true }, "ORZO_01": { "chirsty_affinity": 0, "emma_affinity": 0, "takeda_affinity": 0 } } extensions_folder="res://addons/dialogic_additions" text/letter_speed=0.01 text/initial_text_reveal_skippable=true text/text_reveal_skip_delay=0.1 text/advance_delay=0.1 text/autoadvance_per_character_delay=0.1 text/autoadvance_ignored_characters_enabled=true animations/join_default_length=0.5 animations/join_default_wait=true animations/leave_default_length=0.5 animations/leave_default_wait=true animations/cross_fade_default_length=0.5 choices/autofocus_first=true choices/delay=0.2 choices/reveal_delay=0 choices/reveal_by_input=false save/autosave_delay=60.0 save/encryption_on_exports_only=true text/autopauses={} audio/channel_defaults={ "": { "audio_bus": "", "fade_length": 0.0, "loop": false, "volume": 0.0 }, "music": { "audio_bus": "", "fade_length": 0.0, "loop": true, "volume": 0.0 } } [editor_plugins] enabled=PackedStringArray("res://addons/dialogic/plugin.cfg") [input] dialogic_default_action={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":88,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) ] } [physics] 3d/physics_engine="Jolt Physics" [rendering] rendering_device/driver.windows="d3d12"