# ============================================================ # Gym 10 — Character & Portrait Gym # ============================================================ # Systematic exploration of Dialogic's character/portrait system: # positions, mid-text switching, multi-character scenes, # transforms (mirror/scale/offset), and spine animations. # ============================================================ join Miko (joy) center [animation="Bounce In"] Miko (joy): Welcome to the Character & Portrait Gym! [wait time="0.5"] join Advisor (pl5) right [animation="Fade In"] Advisor (pl5): This is the VISUAL half of the visual novel. Miko (smile): Characters, portraits, expressions — all the things\ that bring a VN to life! [wait time="1.0"] label menu Miko (neutral): What would you like to explore? - 1. Positions & Presets Miko (smile): Left, center, right, manual positioning, and z-index! jump gym10_positions/ - 2. Portrait Switching (mid-text emotions) Miko (joy): Watch my expression change in real-time as I speak! jump gym10_portrait_switch/ - 3. Multi-Character Scenes Miko (neutral): 3+ characters on screen — who's in front? jump gym10_multichar/ - 4. Transforms (mirror, scale, offset) Miko (smile): Flip, resize, and reposition characters. jump gym10_transforms/ - 5. Spine-Animated Portraits (Raptor) Miko (joy): The dinosaur with moving portraits! jump gym10_spine/ - Back to main hub jump gym_main/menu