[gd_scene format=3 uid="uid://bir7yvf0qwdge"] [ext_resource type="SpineSkeletonDataResource" uid="uid://cb6rn6vonqbx0" path="res://docs/museums/spine/assets/spineboy/spineboy-data-res.tres" id="1"] [ext_resource type="Script" uid="uid://jn3m3i55x7gg" path="res://docs/museums/spine/examples/06-bone-following/bone-following.gd" id="2"] [ext_resource type="Texture2D" uid="uid://dooue2ov32xt3" path="res://icon.svg" id="3"] [node name="Node2D" type="Node2D" unique_id=965182892] script = ExtResource("2") [node name="Spineboy" type="SpineSprite" parent="." unique_id=2084711622] skeleton_data_res = ExtResource("1") preview_skin = "Default" preview_animation = "" preview_frame = false preview_time = 0.0 position = Vector2(478, 483) scale = Vector2(0.58461, 0.58461) [node name="GunTipBone" type="SpineBoneNode" parent="Spineboy" unique_id=1826381494] bone_name = "gun-tip" show_behind_parent = true position = Vector2(214.34015, -162.08942) rotation = 0.7131082 scale = Vector2(0.9999999, -1.0000001) [node name="Sprite" type="Sprite2D" parent="Spineboy/GunTipBone" unique_id=2083405906] texture = ExtResource("3")