Add character portraits gym
This commit is contained in:
48
docs/gyms/gym10_character_portraits/gym10_main.dtl
Normal file
48
docs/gyms/gym10_character_portraits/gym10_main.dtl
Normal file
@@ -0,0 +1,48 @@
|
||||
# ============================================================
|
||||
# Gym 10 — Character & Portrait Gym
|
||||
# ============================================================
|
||||
# Systematic exploration of Dialogic's character/portrait system:
|
||||
# positions, mid-text switching, multi-character scenes,
|
||||
# transforms (mirror/scale/offset), and spine animations.
|
||||
# ============================================================
|
||||
|
||||
join Miko (joy) center [animation="Bounce In"]
|
||||
|
||||
Miko (joy): Welcome to the Character & Portrait Gym!
|
||||
|
||||
[wait time="0.5"]
|
||||
|
||||
join Advisor (pl5) right [animation="Fade In"]
|
||||
|
||||
Advisor (pl5): This is the VISUAL half of the visual novel.
|
||||
Miko (smile): Characters, portraits, expressions — all the things\
|
||||
that bring a VN to life!
|
||||
|
||||
[wait time="1.0"]
|
||||
|
||||
label menu
|
||||
|
||||
Miko (neutral): What would you like to explore?
|
||||
|
||||
- 1. Positions & Presets
|
||||
Miko (smile): Left, center, right, manual positioning, and z-index!
|
||||
jump gym10_positions/
|
||||
|
||||
- 2. Portrait Switching (mid-text emotions)
|
||||
Miko (joy): Watch my expression change in real-time as I speak!
|
||||
jump gym10_portrait_switch/
|
||||
|
||||
- 3. Multi-Character Scenes
|
||||
Miko (neutral): 3+ characters on screen — who's in front?
|
||||
jump gym10_multichar/
|
||||
|
||||
- 4. Transforms (mirror, scale, offset)
|
||||
Miko (smile): Flip, resize, and reposition characters.
|
||||
jump gym10_transforms/
|
||||
|
||||
- 5. Spine-Animated Portraits (Raptor)
|
||||
Miko (joy): The dinosaur with moving portraits!
|
||||
jump gym10_spine/
|
||||
|
||||
- Back to main hub
|
||||
jump gym_main/menu
|
||||
Reference in New Issue
Block a user