Add spine and dialogic museums
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@@ -14,6 +14,81 @@ config/name="orzo"
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config/features=PackedStringArray("4.6", "Forward Plus")
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config/icon="res://icon.svg"
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[autoload]
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Dialogic="*uid://ds2q0uclmolvu"
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[dialogic]
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directories/dch_directory={
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"Advisor": "res://docs/museums/dialogic/Advisor.dch",
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"Merchant": "res://docs/museums/dialogic/Merchant.dch",
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"Miko": "res://docs/museums/dialogic/Miko.dch",
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"Raptor": "res://docs/museums/dialogic/Raptor.dch"
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}
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directories/dtl_directory={
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"raptor_showcase": "res://docs/museums/dialogic/raptor_showcase.dtl",
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"start_timeline": "res://docs/museums/dialogic/start_timeline.dtl"
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}
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layout/style_directory={}
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glossary/default_case_sensitive=true
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layout/style_list=[]
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layout/default_style="Default"
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variables={
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"coins": 0,
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"met_merchant": false,
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"player_has_key": true
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}
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extensions_folder="res://addons/dialogic_additions"
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text/letter_speed=0.01
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text/initial_text_reveal_skippable=true
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text/text_reveal_skip_delay=0.1
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text/advance_delay=0.1
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text/autoadvance_per_character_delay=0.1
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text/autoadvance_ignored_characters_enabled=true
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animations/join_default_length=0.5
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animations/join_default_wait=true
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animations/leave_default_length=0.5
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animations/leave_default_wait=true
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animations/cross_fade_default_length=0.5
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choices/autofocus_first=true
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choices/delay=0.2
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choices/reveal_delay=0
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choices/reveal_by_input=false
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save/autosave_delay=60.0
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save/encryption_on_exports_only=true
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text/autopauses={}
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audio/channel_defaults={
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"": {
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"audio_bus": "",
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"fade_length": 0.0,
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"loop": false,
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"volume": 0.0
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},
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"music": {
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"audio_bus": "",
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"fade_length": 0.0,
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"loop": true,
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"volume": 0.0
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}
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}
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[editor_plugins]
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enabled=PackedStringArray("res://addons/dialogic/plugin.cfg")
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[input]
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dialogic_default_action={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":88,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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[physics]
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3d/physics_engine="Jolt Physics"
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