Add spine and dialogic museums

This commit is contained in:
2026-06-15 00:35:27 +02:00
parent 12efcbb4a6
commit a621366717
1088 changed files with 74220 additions and 0 deletions

View File

@@ -0,0 +1,32 @@
extends Node2D
@onready var celestial_circus: SpineSprite = $"celestial-circus"
var last_x = -1
var last_y = -1
var isMouseOver = false
func _ready():
celestial_circus.get_animation_state().set_animation("wind-idle", true, 0)
celestial_circus.get_animation_state().set_animation("eyeblink-long", true, 1)
celestial_circus.get_animation_state().set_animation("stars", true, 2)
func _process(_delta):
if (Input.is_mouse_button_pressed(MOUSE_BUTTON_LEFT) and isMouseOver):
var pos = get_viewport().get_mouse_position()
if (last_x != -1):
var dx = pos.x - last_x
var dy = pos.y - last_y
celestial_circus.global_position += Vector2(dx, dy)
celestial_circus.get_skeleton().physics_translate(dx * 1 / celestial_circus.scale.x, dy * 1 / celestial_circus.scale.y)
last_x = pos.x
last_y = pos.y
else:
last_x = -1
last_y = -1
func _on_area_2d_mouse_entered():
isMouseOver = true
func _on_area_2d_mouse_exited():
isMouseOver = false