Add spine and dialogic museums

This commit is contained in:
2026-06-15 00:35:27 +02:00
parent 12efcbb4a6
commit a621366717
1088 changed files with 74220 additions and 0 deletions

View File

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extends SpineSprite
func _ready():
var data = get_skeleton().get_data()
var custom_skin = new_skin("custom-skin")
var skin_base = data.find_skin("skin-base")
custom_skin.add_skin(skin_base)
custom_skin.add_skin(data.find_skin("nose/short"))
custom_skin.add_skin(data.find_skin("eyelids/girly"))
custom_skin.add_skin(data.find_skin("eyes/violet"))
custom_skin.add_skin(data.find_skin("hair/brown"))
custom_skin.add_skin(data.find_skin("clothes/hoodie-orange"))
custom_skin.add_skin(data.find_skin("legs/pants-jeans"))
custom_skin.add_skin(data.find_skin("accessories/bag"))
custom_skin.add_skin(data.find_skin("accessories/hat-red-yellow"))
get_skeleton().set_skin(custom_skin);
for el in custom_skin.get_attachments():
var entry: SpineSkinEntry = el
print(str(entry.get_slot_index()) + " " + entry.get_name())
get_animation_state().set_animation("dance", true, 0)