Add spine and dialogic museums

This commit is contained in:
2026-06-15 00:35:27 +02:00
parent 12efcbb4a6
commit a621366717
1088 changed files with 74220 additions and 0 deletions

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[gd_scene format=3 uid="uid://d0v5rhv2ysej8"]
[ext_resource type="SpineSkeletonDataResource" uid="uid://cb6rn6vonqbx0" path="res://docs/museums/spine/assets/spineboy/spineboy-data-res.tres" id="3"]
[node name="Node2D" type="Node2D" unique_id=1221230663]
[node name="Spineboy" type="SpineSprite" parent="." unique_id=538013976]
skeleton_data_res = ExtResource("3")
bones_color = Color(0.968627, 1, 0, 0.501961)
paths_color = Color(1, 0.498039, 0, 0.466667)
paths_clipping = Color(0.8, 0, 0, 0.5)
preview_skin = "Default"
preview_animation = "-- Empty --"
preview_frame = false
preview_time = 0.0
position = Vector2(505, 466)
scale = Vector2(0.466832, 0.466832)

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extends SpineSprite
func _ready():
get_animation_state().set_animation("walk", true, 0)

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uid://bqoowjvbanswg