Add spine and dialogic museums

This commit is contained in:
2026-06-15 00:35:27 +02:00
parent 12efcbb4a6
commit a621366717
1088 changed files with 74220 additions and 0 deletions

View File

@@ -0,0 +1,21 @@
@tool
class_name DialogicStyleLayer
extends Resource
@export var scene: PackedScene = null
@export var overrides := {}
func _init(scene_path:Variant=null, scene_overrides:Dictionary={}):
if scene_path is PackedScene:
scene = scene_path
elif scene_path is String and ResourceLoader.exists(scene_path):
scene = load(scene_path)
overrides = scene_overrides
func _to_string() -> String:
if scene:
return "<Layer:" + scene.resource_path + " {" + str(len(overrides)) + " overrides} >"
else:
return "<Layer:no-scene>"