Add spine and dialogic museums

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2026-06-15 00:35:27 +02:00
parent 12efcbb4a6
commit a621366717
1088 changed files with 74220 additions and 0 deletions

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@tool
class_name DialogicSaveEvent
extends DialogicEvent
## Event that allows saving to a specific slot.
### Settings
## The name of the slot to save to. Learn more in the saving subsystem.
## If empty, the event will attempt to save to the latest slot, and otherwise use the default.
var slot_name := ""
#region EXECUTE
################################################################################
func _execute() -> void:
if slot_name.is_empty():
if dialogic.Save.get_latest_slot():
dialogic.Save.save(dialogic.Save.get_latest_slot())
else:
dialogic.Save.save()
else:
dialogic.Save.save(slot_name)
finish()
#endregion
#region INITIALIZE
################################################################################
func _init() -> void:
event_name = "Save"
event_description = "Performs a save to a save slot using Dialogics built-in saving API."
set_default_color('Color6')
event_category = "Other"
event_sorting_index = 0
func _get_icon() -> Resource:
return load(self.get_script().get_path().get_base_dir().path_join('icon.svg'))
#endregion
#region SAVING/LOADING
################################################################################
func get_shortcode() -> String:
return "save"
func get_shortcode_parameters() -> Dictionary:
return {
#param_name : property_info
"slot" : {"property": "slot_name", "default": "Default"},
}
#endregion
#region EDITOR REPRESENTATION
################################################################################
func build_event_editor() -> void:
add_header_edit('slot_name', ValueType.SINGLELINE_TEXT, {'left_text':'Save to slot'})
#endregion