Add spine and dialogic museums

This commit is contained in:
2026-06-15 00:35:27 +02:00
parent 12efcbb4a6
commit a621366717
1088 changed files with 74220 additions and 0 deletions

View File

@@ -0,0 +1,32 @@
[gd_resource type="Resource" script_class="DialogicCharacter" load_steps=2 format=3 uid="uid://dykf1j17ct5mo"]
[ext_resource type="Script" uid="uid://don4ds5f38byo" path="res://addons/dialogic/Resources/character.gd" id="1_qsljv"]
[resource]
script = ExtResource("1_qsljv")
display_name = "Preview"
nicknames = [""]
color = Color(1, 1, 1, 1)
description = ""
scale = 1.0
offset = Vector2(0, 0)
mirror = false
default_portrait = "character"
portraits = {
"character": {
"image": "res://addons/dialogic/Editor/Images/preview_character.png",
"offset": Vector2(0, 0),
"scene": "res://addons/dialogic/Modules/Character/default_portrait.tscn"
},
"speaker": {
"image": "res://addons/dialogic/Editor/Images/preview_character_speaker.png",
"offset": Vector2(0, 0),
"scene": "res://addons/dialogic/Modules/Character/default_portrait.tscn"
}
}
custom_info = {
"sound_mood_default": "",
"sound_moods": {},
"style": ""
}
metadata/timeline_not_saved = true