Add spine and dialogic museums

This commit is contained in:
2026-06-15 00:35:27 +02:00
parent 12efcbb4a6
commit a621366717
1088 changed files with 74220 additions and 0 deletions

View File

@@ -0,0 +1,13 @@
extends DialogicAnimation
func animate() -> void:
var tween := (node.create_tween() as Tween)
tween.tween_property(node, 'scale', Vector2(1,1)*1.2, time*0.5).set_trans(Tween.TRANS_ELASTIC).set_ease(Tween.EASE_OUT)
tween.tween_property(node, 'scale', Vector2(1,1), time*0.5).set_trans(Tween.TRANS_BOUNCE).set_ease(Tween.EASE_OUT)
tween.finished.connect(emit_signal.bind('finished_once'))
func _get_named_variations() -> Dictionary:
return {
"heartbeat": {"type": AnimationType.ACTION},
}