Add spine and dialogic museums

This commit is contained in:
2026-06-15 00:35:27 +02:00
parent 12efcbb4a6
commit a621366717
1088 changed files with 74220 additions and 0 deletions

View File

@@ -0,0 +1,17 @@
shader_type canvas_item;
uniform vec2 final_offset = vec2(0,-1);
uniform float progress: hint_range(0.0, 1.0);
uniform sampler2D previous_background: source_color, hint_default_transparent;
uniform sampler2D next_background: source_color, hint_default_transparent;
void fragment() {
vec2 uv = UV + final_offset * progress*vec2(-1, -1);
if (uv.x < 1.0 && uv.x > 0.0 && uv.y < 1.0 && uv.y > 0.0){
COLOR = texture(previous_background, uv, 1);
} else {
COLOR = texture(next_background, uv-final_offset*vec2(-1,-1));
}
}