; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=5

[application]

config/name="orzo"
config/features=PackedStringArray("4.6", "Forward Plus")
config/icon="res://icon.svg"

[autoload]

Dialogic="*uid://ds2q0uclmolvu"

[dialogic]

directories/dch_directory={
"Advisor": "res://docs/museums/dialogic/Advisor.dch",
"Merchant": "res://docs/museums/dialogic/Merchant.dch",
"Miko": "res://docs/museums/dialogic/Miko.dch",
"Raptor": "res://docs/museums/dialogic/Raptor.dch"
}
directories/dtl_directory={
"raptor_showcase": "res://docs/museums/dialogic/raptor_showcase.dtl",
"start_timeline": "res://docs/museums/dialogic/start_timeline.dtl"
}
layout/style_directory={}
glossary/default_case_sensitive=true
layout/style_list=[]
layout/default_style="Default"
variables={
"coins": 0,
"met_merchant": false,
"player_has_key": true
}
extensions_folder="res://addons/dialogic_additions"
text/letter_speed=0.01
text/initial_text_reveal_skippable=true
text/text_reveal_skip_delay=0.1
text/advance_delay=0.1
text/autoadvance_per_character_delay=0.1
text/autoadvance_ignored_characters_enabled=true
animations/join_default_length=0.5
animations/join_default_wait=true
animations/leave_default_length=0.5
animations/leave_default_wait=true
animations/cross_fade_default_length=0.5
choices/autofocus_first=true
choices/delay=0.2
choices/reveal_delay=0
choices/reveal_by_input=false
save/autosave_delay=60.0
save/encryption_on_exports_only=true
text/autopauses={}
audio/channel_defaults={
"": {
"audio_bus": "",
"fade_length": 0.0,
"loop": false,
"volume": 0.0
},
"music": {
"audio_bus": "",
"fade_length": 0.0,
"loop": true,
"volume": 0.0
}
}

[editor_plugins]

enabled=PackedStringArray("res://addons/dialogic/plugin.cfg")

[input]

dialogic_default_action={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":88,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}

[physics]

3d/physics_engine="Jolt Physics"

[rendering]

rendering_device/driver.windows="d3d12"
