# ============================================================
# Gym 10 — Character & Portrait Gym
# ============================================================
# Systematic exploration of Dialogic's character/portrait system:
# positions, mid-text switching, multi-character scenes,
# transforms (mirror/scale/offset), and spine animations.
# ============================================================

join Miko (joy) center [animation="Bounce In"]

Miko (joy): Welcome to the Character & Portrait Gym!

[wait time="0.5"]

join Advisor (pl5) right [animation="Fade In"]

Advisor (pl5): This is the VISUAL half of the visual novel.
Miko (smile): Characters, portraits, expressions — all the things\
that bring a VN to life!

[wait time="1.0"]

label menu

Miko (neutral): What would you like to explore?

- 1. Positions & Presets
    Miko (smile): Left, center, right, manual positioning, and z-index!
    jump gym10_positions/

- 2. Portrait Switching (mid-text emotions)
    Miko (joy): Watch my expression change in real-time as I speak!
    jump gym10_portrait_switch/

- 3. Multi-Character Scenes
    Miko (neutral): 3+ characters on screen — who's in front?
    jump gym10_multichar/

- 4. Transforms (mirror, scale, offset)
    Miko (smile): Flip, resize, and reposition characters.
    jump gym10_transforms/

- 5. Spine-Animated Portraits (Raptor)
    Miko (joy): The dinosaur with moving portraits!
    jump gym10_spine/

- Back to main hub
    jump gym_main/menu
