[gd_scene format=3 uid="uid://bir7yvf0qwdge"]

[ext_resource type="SpineSkeletonDataResource" uid="uid://cb6rn6vonqbx0" path="res://docs/museums/spine/assets/spineboy/spineboy-data-res.tres" id="1"]
[ext_resource type="Script" uid="uid://jn3m3i55x7gg" path="res://docs/museums/spine/examples/06-bone-following/bone-following.gd" id="2"]
[ext_resource type="Texture2D" uid="uid://dooue2ov32xt3" path="res://icon.svg" id="3"]

[node name="Node2D" type="Node2D" unique_id=965182892]
script = ExtResource("2")

[node name="Spineboy" type="SpineSprite" parent="." unique_id=2084711622]
skeleton_data_res = ExtResource("1")
preview_skin = "Default"
preview_animation = ""
preview_frame = false
preview_time = 0.0
position = Vector2(478, 483)
scale = Vector2(0.58461, 0.58461)

[node name="GunTipBone" type="SpineBoneNode" parent="Spineboy" unique_id=1826381494]
bone_name = "gun-tip"
show_behind_parent = true
position = Vector2(214.34015, -162.08942)
rotation = 0.7131082
scale = Vector2(0.9999999, -1.0000001)

[node name="Sprite" type="Sprite2D" parent="Spineboy/GunTipBone" unique_id=2083405906]
texture = ExtResource("3")
