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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Net;
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using System.Net.Sockets;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading;
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namespace LoopbackCapture
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{
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class Program
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{
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const int SIO_UDP_CONNRESET = -1744830452;
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static int selectedTargetPid = 0; // 0 = Tutto il sistema
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static void Main(string[] args)
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{
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int port = 4242;
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int cmdPort = 4243;
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if (args.Length > 0)
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{
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int.TryParse(args[0], out port);
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cmdPort = port + 1;
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}
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UdpClient udpSend = null;
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try
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{
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udpSend = new UdpClient();
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byte[] inValue = new byte[] { 0, 0, 0, 0 };
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byte[] outValue = new byte[] { 0, 0, 0, 0 };
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udpSend.Client.IOControl(SIO_UDP_CONNRESET, inValue, outValue);
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}
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catch { }
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IPEndPoint remoteEp = new IPEndPoint(IPAddress.Loopback, port);
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// Listener comandi di selezione processo inviati da Godot
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Thread cmdListenerThread = new Thread(() =>
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{
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UdpClient udpCmd = null;
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try
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{
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udpCmd = new UdpClient(cmdPort);
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IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
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while (true)
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{
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byte[] bytes = udpCmd.Receive(ref sender);
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string cmd = Encoding.UTF8.GetString(bytes).Trim();
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if (cmd.StartsWith("PID:"))
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{
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int pid;
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if (int.TryParse(cmd.Substring(4), out pid))
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{
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selectedTargetPid = pid;
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}
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}
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}
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}
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catch { }
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});
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cmdListenerThread.IsBackground = true;
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cmdListenerThread.Start();
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IMMDeviceEnumerator enumerator = (IMMDeviceEnumerator)new MMDeviceEnumeratorComObject();
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IMMDevice device = null;
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int hr = enumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out device);
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if (hr != 0 || device == null)
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{
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hr = enumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eConsole, out device);
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if (hr != 0 || device == null) return;
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}
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Guid iidMgr = typeof(IAudioSessionManager2).GUID;
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object oMgr;
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device.Activate(ref iidMgr, 1, IntPtr.Zero, out oMgr);
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IAudioSessionManager2 sessionManager = (IAudioSessionManager2)oMgr;
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Guid iidAudioClient = typeof(IAudioClient).GUID;
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object oAudioClient;
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hr = device.Activate(ref iidAudioClient, 1, IntPtr.Zero, out oAudioClient);
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if (hr != 0 || oAudioClient == null) return;
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IAudioClient audioClient = (IAudioClient)oAudioClient;
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IntPtr pMixFormat;
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hr = audioClient.GetMixFormat(out pMixFormat);
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if (hr != 0 || pMixFormat == IntPtr.Zero) return;
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WAVEFORMATEX wf = (WAVEFORMATEX)Marshal.PtrToStructure(pMixFormat, typeof(WAVEFORMATEX));
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int channels = wf.nChannels;
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int bitsPerSample = wf.wBitsPerSample;
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int sampleRate = wf.nSamplesPerSec > 0 ? wf.nSamplesPerSec : 48000;
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bool isFloat = (wf.wFormatTag == 3);
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if (wf.wFormatTag == -2)
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{
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WAVEFORMATEXTENSIBLE wfe = (WAVEFORMATEXTENSIBLE)Marshal.PtrToStructure(pMixFormat, typeof(WAVEFORMATEXTENSIBLE));
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if (wfe.SubFormat == new Guid("00000003-0000-0010-8000-00aa00389b71")) isFloat = true;
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}
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if (bitsPerSample == 32 && !isFloat)
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{
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byte[] raw = new byte[40];
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Marshal.Copy(pMixFormat, raw, 0, 40);
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if (raw[24] == 3) isFloat = true;
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}
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const int AUDCLNT_STREAMFLAGS_LOOPBACK = 0x00020000;
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const int AUDCLNT_SHAREMODE_SHARED = 0;
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Guid emptySession = Guid.Empty;
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hr = audioClient.Initialize(AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_LOOPBACK, 10000000, 0, pMixFormat, ref emptySession);
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if (hr != 0) return;
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Guid iidCaptureClient = typeof(IAudioCaptureClient).GUID;
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object oCaptureClient;
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hr = audioClient.GetService(ref iidCaptureClient, out oCaptureClient);
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if (hr != 0 || oCaptureClient == null) return;
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IAudioCaptureClient captureClient = (IAudioCaptureClient)oCaptureClient;
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audioClient.Start();
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// Filtro Passa-Basso sui Sub-Bassi (cassa e basse frequenze: 120 Hz)
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float cutoffFreq = 120.0f;
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float alpha = (float)(2.0 * Math.PI * cutoffFreq / sampleRate);
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alpha = Math.Max(0.003f, Math.Min(0.08f, alpha));
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float lp1 = 0f;
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float lp2 = 0f;
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float currentTotalRms = 0f;
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// Buffer circolare onset flux temporizzato ai campioni audio reali (100 Hz = ogni 10ms esatti)
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int hopSize = sampleRate / 100;
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if (hopSize < 1) hopSize = 480;
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const int BUFFER_HOPS = 400; // 4.0 secondi di finestra temporale
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float[] onsetBuffer = new float[BUFFER_HOPS];
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int onsetHead = 0;
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int totalHopsRecorded = 0;
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int hopFrameAccumulator = 0;
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double hopKickSumSq = 0;
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double hopTotalSumSq = 0;
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float prevHopKickRms = 0;
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float prevHopTotalRms = 0;
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float detectedBpm = 0.0f;
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int candidateBpm = 0;
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int candidateStreak = 0;
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int bpmEvalCounter = 0;
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long lastAppListBroadcast = 0;
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int myPid = Process.GetCurrentProcess().Id;
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while (true)
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{
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// 1. Lettura campioni PCM WASAPI dal loopback di sistema
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uint packetLength = 0;
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hr = captureClient.GetNextPacketSize(out packetLength);
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while (packetLength > 0 && hr == 0)
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{
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IntPtr pData;
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uint numFramesRead;
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int flags;
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ulong devPos, qpcPos;
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hr = captureClient.GetBuffer(out pData, out numFramesRead, out flags, out devPos, out qpcPos);
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if (hr != 0) break;
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if ((flags & 1) == 0 && numFramesRead > 0)
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{
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double totalSumSq = 0;
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double kickSumSq = 0;
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int frames = (int)numFramesRead;
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unsafe
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{
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byte* ptr = (byte*)pData.ToPointer();
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for (int f = 0; f < frames; f++)
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{
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float monoSample = 0f;
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if (isFloat && bitsPerSample == 32)
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{
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float* fptr = (float*)ptr + (f * channels);
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for (int c = 0; c < channels; c++) monoSample += fptr[c];
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monoSample /= channels;
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}
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else if (!isFloat && bitsPerSample == 32)
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{
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int* iptr = (int*)ptr + (f * channels);
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for (int c = 0; c < channels; c++) monoSample += (iptr[c] / 2147483648.0f);
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monoSample /= channels;
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}
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else if (bitsPerSample == 16)
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{
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short* sptr = (short*)ptr + (f * channels);
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for (int c = 0; c < channels; c++) monoSample += (sptr[c] / 32768.0f);
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monoSample /= channels;
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}
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totalSumSq += (monoSample * monoSample);
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// Filtro IIR passa-basso a doppio polo per estrarre la cassa
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lp1 += alpha * (monoSample - lp1);
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lp2 += alpha * (lp1 - lp2);
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kickSumSq += (lp2 * lp2);
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hopTotalSumSq += (monoSample * monoSample);
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hopKickSumSq += (lp2 * lp2);
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hopFrameAccumulator++;
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// Ogni 10ms esatti di campioni audio registrati dal clock DAC
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if (hopFrameAccumulator >= hopSize)
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{
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float hopKickRms = (float)Math.Sqrt(hopKickSumSq / hopSize);
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float hopTotalRms = (float)Math.Sqrt(hopTotalSumSq / hopSize);
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float kickFlux = Math.Max(0f, hopKickRms - prevHopKickRms);
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float totalFlux = Math.Max(0f, hopTotalRms - prevHopTotalRms);
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prevHopKickRms = hopKickRms;
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prevHopTotalRms = hopTotalRms;
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// L'onset combina la spinta del sub-basso (3.5x) e l'impatto a banda intera
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float onset = (kickFlux * 3.5f) + totalFlux;
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onsetBuffer[onsetHead] = onset;
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onsetHead = (onsetHead + 1) % BUFFER_HOPS;
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if (totalHopsRecorded < BUFFER_HOPS) totalHopsRecorded++;
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hopFrameAccumulator = 0;
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hopKickSumSq = 0;
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hopTotalSumSq = 0;
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}
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}
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}
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if (frames > 0)
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{
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float packetTotalRms = (float)Math.Sqrt(totalSumSq / frames);
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currentTotalRms = (currentTotalRms * 0.25f) + (packetTotalRms * 0.75f);
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}
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}
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else
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{
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currentTotalRms *= 0.7f;
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}
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captureClient.ReleaseBuffer(numFramesRead);
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hr = captureClient.GetNextPacketSize(out packetLength);
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}
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// 2. Volume mirato se selezionata una specifica applicazione (es. Spotify/Chrome)
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float displayRms = currentTotalRms;
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if (selectedTargetPid > 0 && sessionManager != null)
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{
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try
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{
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IAudioSessionEnumerator sessionEnum;
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sessionManager.GetSessionEnumerator(out sessionEnum);
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int count;
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sessionEnum.GetCount(out count);
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for (int i = 0; i < count; i++)
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{
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object oSession;
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sessionEnum.GetSession(i, out oSession);
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var session2 = (IAudioSessionControl2)oSession;
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uint pid;
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session2.GetProcessId(out pid);
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if (pid == selectedTargetPid)
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{
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var meter = (IAudioMeterInformation)oSession;
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float peak = 0;
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meter.GetPeakValue(out peak);
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displayRms = peak;
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break;
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}
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}
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}
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catch { }
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}
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// 3. Autocorrelazione & Comb-Filter su spettro ritmico per rilevamento esatto del BPM
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bpmEvalCounter++;
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if (bpmEvalCounter >= 10) // Ogni ~80-100ms
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{
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bpmEvalCounter = 0;
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if (totalHopsRecorded >= 120) // Almeno 1.2 secondi di audio
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{
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// Srotola il buffer circolare e trova il valore massimo per normalizzare
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float[] env = new float[totalHopsRecorded];
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float maxOnset = 0.0000001f;
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for (int i = 0; i < totalHopsRecorded; i++)
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{
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int idx = (onsetHead - totalHopsRecorded + i + BUFFER_HOPS) % BUFFER_HOPS;
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float val = onsetBuffer[idx];
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env[i] = val;
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if (val > maxOnset) maxOnset = val;
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}
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// Se c'è un segnale ritmico (anche con volume Windows molto basso)
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if (maxOnset > 0.00002f)
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{
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// Normalizzazione: rende l'autocorrelazione totalmente indipendente dal volume di Windows!
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for (int i = 0; i < totalHopsRecorded; i++)
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{
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env[i] /= maxOnset;
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}
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double[] scores = new double[225];
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double[] weights = new double[] { 1.0, 0.5, 0.25, 0.125 };
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// Valuta tutti i possibili BPM da 70 a 215
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for (int bpm = 70; bpm <= 215; bpm++)
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{
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double lag = (60.0 / bpm) * 100.0; // 100.0 Hz
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double score = 0;
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for (int h = 1; h <= 4; h++)
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{
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int l = (int)Math.Round(h * lag);
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if (l >= totalHopsRecorded) break;
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double weight = weights[h - 1];
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double dot = 0;
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int count = 0;
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for (int i = l; i < totalHopsRecorded; i++)
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{
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dot += env[i] * env[i - l];
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count++;
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}
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if (count > 0) score += weight * (dot / count);
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}
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scores[bpm] = score;
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}
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// Bias di stabilità: leggero bonus al tempo attivo per assorbire micro-fill di 0.2s
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if (detectedBpm > 50.0f)
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{
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for (int bpm = 70; bpm <= 215; bpm++)
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{
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float diff = Math.Abs(bpm - detectedBpm);
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if (diff <= 6.0f)
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{
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scores[bpm] *= (1.0 + 0.20 * (1.0 - diff / 6.0));
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}
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}
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}
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int bestCandidateBpm = 70;
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double bestCandidateScore = 0;
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for (int bpm = 70; bpm <= 215; bpm++)
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{
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if (scores[bpm] > bestCandidateScore)
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{
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bestCandidateScore = scores[bpm];
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bestCandidateBpm = bpm;
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}
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}
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// Risoluzione ottave: distingue brani lenti (90 BPM) da brani veloci (180-190 BPM).
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// Raddoppia solo se C'È EFFETTIVA energia percussiva al tempo veloce (rFast/rSlow >= 0.55),
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// evitando che i leggeri charleston a 1/8 di un pezzo a 90 BPM forzino il raddoppio a 180!
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if (bestCandidateBpm <= 105 && bestCandidateBpm * 2 <= 215)
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{
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int doubleBpm = bestCandidateBpm * 2;
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if (scores[doubleBpm] >= bestCandidateScore * 0.80)
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{
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int lagSlow = (int)Math.Round((60.0 / bestCandidateBpm) * 100.0);
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int lagFast = (int)Math.Round((60.0 / doubleBpm) * 100.0);
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double rSlow = 0, rFast = 0;
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int cSlow = 0, cFast = 0;
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for (int i = lagSlow; i < totalHopsRecorded; i++) { rSlow += env[i] * env[i - lagSlow]; cSlow++; }
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for (int i = lagFast; i < totalHopsRecorded; i++) { rFast += env[i] * env[i - lagFast]; cFast++; }
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if (cSlow > 0) rSlow /= cSlow;
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if (cFast > 0) rFast /= cFast;
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if (rFast >= rSlow * 0.55)
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{
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bestCandidateBpm = doubleBpm;
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}
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}
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}
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if (bestCandidateScore > 0.0005)
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{
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if (detectedBpm <= 10.0f)
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{
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// Primo aggancio immediato
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detectedBpm = bestCandidateBpm;
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candidateBpm = bestCandidateBpm;
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candidateStreak = 0;
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}
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else
|
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{
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float diff = Math.Abs(bestCandidateBpm - detectedBpm);
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if (diff <= 4.0f)
|
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{
|
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// Micro-fluttuazione naturale del brano: adatta dolcemente
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detectedBpm = (detectedBpm * 0.94f) + (bestCandidateBpm * 0.06f);
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candidateStreak = 0;
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}
|
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else
|
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{
|
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// Il candidato si discosta significativamente dal tempo attuale.
|
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// Per cambiare tempo (cambio canzone effettivo) deve rimanere stabile e confermato per almeno 10 cicli (~1 secondo)!
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if (Math.Abs(bestCandidateBpm - candidateBpm) <= 3)
|
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{
|
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candidateStreak++;
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if (candidateStreak >= 10)
|
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{
|
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detectedBpm = (detectedBpm * 0.4f) + (bestCandidateBpm * 0.6f);
|
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if (Math.Abs(detectedBpm - bestCandidateBpm) < 2.0f)
|
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{
|
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detectedBpm = bestCandidateBpm;
|
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candidateStreak = 0;
|
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}
|
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}
|
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}
|
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else
|
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{
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candidateBpm = bestCandidateBpm;
|
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candidateStreak = 1;
|
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}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 4. Invio lista applicazioni attive (FILTRANDO se stesso e Godot!)
|
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long nowTicks = DateTime.UtcNow.Ticks;
|
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if ((nowTicks - lastAppListBroadcast) >= (TimeSpan.TicksPerMillisecond * 1500) && sessionManager != null)
|
||||
{
|
||||
lastAppListBroadcast = nowTicks;
|
||||
try
|
||||
{
|
||||
IAudioSessionEnumerator sessionEnum;
|
||||
sessionManager.GetSessionEnumerator(out sessionEnum);
|
||||
int count;
|
||||
sessionEnum.GetCount(out count);
|
||||
StringBuilder sb = new StringBuilder("APPS:0:Tutto il sistema");
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
object oSession;
|
||||
sessionEnum.GetSession(i, out oSession);
|
||||
var session2 = (IAudioSessionControl2)oSession;
|
||||
uint pid;
|
||||
session2.GetProcessId(out pid);
|
||||
|
||||
if (pid > 0 && pid != myPid)
|
||||
{
|
||||
string name = "";
|
||||
try
|
||||
{
|
||||
Process p = Process.GetProcessById((int)pid);
|
||||
name = p.ProcessName;
|
||||
string lowerName = name.ToLower();
|
||||
// FILTRA: nasconde LoopbackCapture e Godot dal menu!
|
||||
if (lowerName.Contains("loopbackcapture") || lowerName.Contains("godot")) continue;
|
||||
}
|
||||
catch { }
|
||||
|
||||
if (!string.IsNullOrEmpty(name))
|
||||
{
|
||||
sb.AppendFormat(";{0}:{1}", pid, name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
byte[] appBytes = Encoding.UTF8.GetBytes(sb.ToString());
|
||||
udpSend.Send(appBytes, appBytes.Length, remoteEp);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
// 5. Invio dati audio a Godot (8 byte: RMS + BPM)
|
||||
if (udpSend != null)
|
||||
{
|
||||
byte[] payload = new byte[8];
|
||||
Array.Copy(BitConverter.GetBytes(displayRms), 0, payload, 0, 4);
|
||||
Array.Copy(BitConverter.GetBytes(detectedBpm), 0, payload, 4, 4);
|
||||
try
|
||||
{
|
||||
udpSend.Send(payload, payload.Length, remoteEp);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
Thread.Sleep(8);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[ComImport]
|
||||
[Guid("BCDE0395-E52F-467C-8E3D-C4579291692E")]
|
||||
class MMDeviceEnumeratorComObject { }
|
||||
|
||||
public enum EDataFlow { eRender, eCapture, eAll }
|
||||
public enum ERole { eConsole, eMultimedia, eCommunications }
|
||||
|
||||
[Guid("A95664D2-9614-4F35-A746-DE8DB63617E6"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||
public interface IMMDeviceEnumerator
|
||||
{
|
||||
int EnumAudioEndpoints(EDataFlow dataFlow, int stateMask, out IntPtr devices);
|
||||
int GetDefaultAudioEndpoint(EDataFlow dataFlow, ERole role, out IMMDevice endpoint);
|
||||
int GetDevice(string id, out IMMDevice device);
|
||||
int RegisterEndpointNotificationCallback(IntPtr client);
|
||||
int UnregisterEndpointNotificationCallback(IntPtr client);
|
||||
}
|
||||
|
||||
[Guid("D666063F-1587-4E43-81F1-B948E807363F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||
public interface IMMDevice
|
||||
{
|
||||
int Activate(ref Guid id, int clsCtx, IntPtr activationParams, [MarshalAs(UnmanagedType.IUnknown)] out object interfacePointer);
|
||||
int OpenPropertyStore(int stgmAccess, out IntPtr properties);
|
||||
int GetId([MarshalAs(UnmanagedType.LPWStr)] out string id);
|
||||
int GetState(out int state);
|
||||
}
|
||||
|
||||
[Guid("77AA99A0-1BD6-484F-8BC7-2C654C9A9B6F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||
public interface IAudioSessionManager2
|
||||
{
|
||||
int GetAudioSessionControl(IntPtr sessionId, int priority, out IntPtr control);
|
||||
int GetSimpleAudioVolume(IntPtr sessionId, int priority, out IntPtr volume);
|
||||
int GetSessionEnumerator(out IAudioSessionEnumerator sessionEnum);
|
||||
}
|
||||
|
||||
[Guid("E2F5BB11-0570-40CA-ACDD-3AA01277DEE8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||
public interface IAudioSessionEnumerator
|
||||
{
|
||||
int GetCount(out int sessionCount);
|
||||
int GetSession(int sessionIndex, [MarshalAs(UnmanagedType.IUnknown)] out object session);
|
||||
}
|
||||
|
||||
[Guid("bfb7ff88-7239-4fc9-8fa2-07c950be9c6d"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||
public interface IAudioSessionControl2
|
||||
{
|
||||
int GetState(out int state);
|
||||
int GetDisplayName(out IntPtr name);
|
||||
int SetDisplayName(string value, IntPtr eventContext);
|
||||
int GetIconPath(out IntPtr path);
|
||||
int SetIconPath(string value, IntPtr eventContext);
|
||||
int GetGroupingParam(out Guid grouping);
|
||||
int SetGroupingParam(ref Guid grouping, IntPtr eventContext);
|
||||
int RegisterAudioSessionNotification(IntPtr client);
|
||||
int UnregisterAudioSessionNotification(IntPtr client);
|
||||
int GetSessionIdentifier(out IntPtr id);
|
||||
int GetSessionInstanceIdentifier(out IntPtr id);
|
||||
int GetProcessId(out uint processId);
|
||||
int IsSystemSoundsSession();
|
||||
int SetDuckingPreference(bool optOut);
|
||||
}
|
||||
|
||||
[Guid("C02216F6-8C67-4B5B-9D00-D008E73E0064"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||
public interface IAudioMeterInformation
|
||||
{
|
||||
int GetPeakValue(out float peak);
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct WAVEFORMATEX
|
||||
{
|
||||
public short wFormatTag;
|
||||
public short nChannels;
|
||||
public int nSamplesPerSec;
|
||||
public int nAvgBytesPerSec;
|
||||
public short nBlockAlign;
|
||||
public short wBitsPerSample;
|
||||
public short cbSize;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct WAVEFORMATEXTENSIBLE
|
||||
{
|
||||
public WAVEFORMATEX Format;
|
||||
public short wValidBitsPerSample;
|
||||
public int dwChannelMask;
|
||||
public Guid SubFormat;
|
||||
}
|
||||
|
||||
[Guid("1CB9AD4C-DBFA-4c32-B178-C2F568A703B2"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||
public interface IAudioClient
|
||||
{
|
||||
int Initialize(int shareMode, int streamFlags, long hnsBufferDuration, long hnsPeriodicity, IntPtr pFormat, ref Guid audioSessionGuid);
|
||||
int GetBufferSize(out uint bufferFrameCount);
|
||||
int GetStreamLatency(out long hnsLatency);
|
||||
int GetCurrentPadding(out uint numPaddingFrames);
|
||||
int IsFormatSupported(int shareMode, IntPtr pFormat, out IntPtr ppClosestMatch);
|
||||
int GetMixFormat(out IntPtr ppDeviceFormat);
|
||||
int GetDevicePeriod(out long hnsDefaultDevicePeriod, out long hnsMinimumDevicePeriod);
|
||||
int Start();
|
||||
int Stop();
|
||||
int Reset();
|
||||
int SetEventHandle(IntPtr eventHandle);
|
||||
int GetService(ref Guid interfaceId, [MarshalAs(UnmanagedType.IUnknown)] out object interfacePointer);
|
||||
}
|
||||
|
||||
[Guid("C8ADBD64-E71E-48a0-A4DE-185C395CD317"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||
public interface IAudioCaptureClient
|
||||
{
|
||||
int GetBuffer(out IntPtr dataPointer, out uint numFramesToRead, out int bufferFlags, out ulong devicePosition, out ulong qpcPosition);
|
||||
int ReleaseBuffer(uint numFramesRead);
|
||||
int GetNextPacketSize(out uint numFramesInNextPacket);
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user