#!/bin/bash # Godot Syntax Checker # Usage: ./scripts/check_syntax.sh # Example: ./scripts/check_syntax.sh res://tests/test_gold_mine_click.gd SCRIPT="$1" GODOT_BIN="${GODOT_BIN:-godot}" if [ -z "$SCRIPT" ]; then echo "Usage: $0 " echo "Example: $0 res://tests/test_gold_mine_click.gd" exit 1 fi if [ ! -f "$SCRIPT" ]; then echo "Error: Script not found: $SCRIPT" exit 1 fi echo "==========================================" echo "Checking syntax: $SCRIPT" echo "==========================================" echo "" "$GODOT_BIN" --headless --path . --check-only --script "$SCRIPT" EXIT_CODE=$? echo "" echo "==========================================" if [ $EXIT_CODE -eq 0 ]; then echo "✓ Syntax valid" else echo "✗ Syntax errors found" fi echo "==========================================" exit $EXIT_CODE