From 9d10ccb8dc13c0376c057bb185ce8ae969f650a6 Mon Sep 17 00:00:00 2001 From: Michele Rossi Date: Fri, 10 Apr 2026 12:15:57 +0200 Subject: [PATCH] Fix currency label --- currency_label.gd | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/currency_label.gd b/currency_label.gd index 53d0115..ee86110 100644 --- a/currency_label.gd +++ b/currency_label.gd @@ -5,7 +5,7 @@ extends HBoxContainer @export var game_state: LevelGameState @onready var _icon: TextureRect = $CurrencyIcon -@onready var _label: Label = $CurrencyValueLabel +@onready var _label: Label = $Label @onready var _currency_label: Label = $CurrencyValueLabel @onready var _debug_button: Button = $DebugIncomeButton @@ -23,8 +23,9 @@ func _ready() -> void: game_state.ready.connect(_on_level_game_state_ready) func _on_level_game_state_ready() -> void: - var label_string = game_state.get_currency_name(_currency_id) _currency_id = game_state.get_currency_id(currency) + + var label_string = game_state.get_currency_name(_currency_id) _label.text = "%s:" % label_string _icon.texture = game_state.get_currency_icon(_currency_id) _debug_button.text = "+100 %s" % label_string