Add tyny sword gym to docs

This commit is contained in:
2026-04-08 08:27:37 +02:00
parent 6c031aa381
commit 87fc839d26
912 changed files with 17242 additions and 7 deletions

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://mn4grr4srkc1"
path="res://.godot/imported/Archer_Idle.png-ee40922f73bd3a4bf9a45d5a4b7dd261.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Archer/Archer_Idle.png"
dest_files=["res://.godot/imported/Archer_Idle.png-ee40922f73bd3a4bf9a45d5a4b7dd261.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.2 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b1ur8sgnsuauk"
path="res://.godot/imported/Archer_Run.png-ec11e81fd68f86d52971fa10f4ae465a.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Archer/Archer_Run.png"
dest_files=["res://.godot/imported/Archer_Run.png-ec11e81fd68f86d52971fa10f4ae465a.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 12 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bhi882ji73q5e"
path="res://.godot/imported/Archer_Shoot.png-c8939552bdbdc73844344ccfe1116a24.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Archer/Archer_Shoot.png"
dest_files=["res://.godot/imported/Archer_Shoot.png-c8939552bdbdc73844344ccfe1116a24.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 416 B

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://0udcj0h4bmuk"
path="res://.godot/imported/Arrow.png-6ad44d03ac138a8cb18a00599a17c9cb.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Archer/Arrow.png"
dest_files=["res://.godot/imported/Arrow.png-6ad44d03ac138a8cb18a00599a17c9cb.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.6 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cm6djy441wwrt"
path="res://.godot/imported/Lancer_DownRight_Attack.png-aba74ccfe129a14f700f707067a2ab76.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Lancer/Lancer_DownRight_Attack.png"
dest_files=["res://.godot/imported/Lancer_DownRight_Attack.png-aba74ccfe129a14f700f707067a2ab76.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.5 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dduyr3ienjfyc"
path="res://.godot/imported/Lancer_DownRight_Defence.png-294cc5ed87f3168826ed6a78b425a07b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Lancer/Lancer_DownRight_Defence.png"
dest_files=["res://.godot/imported/Lancer_DownRight_Defence.png-294cc5ed87f3168826ed6a78b425a07b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.0 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://biaho6byylyyr"
path="res://.godot/imported/Lancer_Down_Attack.png-60965a33345a55a3399570199aef3f6f.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Lancer/Lancer_Down_Attack.png"
dest_files=["res://.godot/imported/Lancer_Down_Attack.png-60965a33345a55a3399570199aef3f6f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.1 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b7yeumq208ymy"
path="res://.godot/imported/Lancer_Down_Defence.png-5e063f2f3f88eebc6a47343c10da6aa6.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Lancer/Lancer_Down_Defence.png"
dest_files=["res://.godot/imported/Lancer_Down_Defence.png-5e063f2f3f88eebc6a47343c10da6aa6.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b2ss2sk5yrb75"
path="res://.godot/imported/Lancer_Idle.png-8c3ea6502fccecc4fa9e9f72e53907a5.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Lancer/Lancer_Idle.png"
dest_files=["res://.godot/imported/Lancer_Idle.png-8c3ea6502fccecc4fa9e9f72e53907a5.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.6 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d1nfkqo01fqr0"
path="res://.godot/imported/Lancer_Right_Attack.png-a7f500a59c9d4eeb70f0681c82d1c611.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Lancer/Lancer_Right_Attack.png"
dest_files=["res://.godot/imported/Lancer_Right_Attack.png-a7f500a59c9d4eeb70f0681c82d1c611.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.2 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bs11liphgmn06"
path="res://.godot/imported/Lancer_Right_Defence.png-21596cd7f93b2ac5f3cc537bea27d935.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Lancer/Lancer_Right_Defence.png"
dest_files=["res://.godot/imported/Lancer_Right_Defence.png-21596cd7f93b2ac5f3cc537bea27d935.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 11 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cguf54j2sh1si"
path="res://.godot/imported/Lancer_Run.png-fa0c59037142f000f72236ee26fd6dbb.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Lancer/Lancer_Run.png"
dest_files=["res://.godot/imported/Lancer_Run.png-fa0c59037142f000f72236ee26fd6dbb.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.8 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bnpfvdtmiqwh3"
path="res://.godot/imported/Lancer_UpRight_Attack.png-7d1e89a10735780599dae812cfc30fed.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Lancer/Lancer_UpRight_Attack.png"
dest_files=["res://.godot/imported/Lancer_UpRight_Attack.png-7d1e89a10735780599dae812cfc30fed.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.7 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dgoaml48r3gra"
path="res://.godot/imported/Lancer_UpRight_Defence.png-efd44c9e7cbe841adbb7c66e46b16644.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Lancer/Lancer_UpRight_Defence.png"
dest_files=["res://.godot/imported/Lancer_UpRight_Defence.png-efd44c9e7cbe841adbb7c66e46b16644.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.1 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://brb1vt3kdpm06"
path="res://.godot/imported/Lancer_Up_Attack.png-bc7998acb0ebeb8fbafe486b32551aae.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Lancer/Lancer_Up_Attack.png"
dest_files=["res://.godot/imported/Lancer_Up_Attack.png-bc7998acb0ebeb8fbafe486b32551aae.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.8 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dtdbanjd5ae7y"
path="res://.godot/imported/Lancer_Up_Defence.png-eceb8f26cc649decce3a8246fa6d2ff5.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Lancer/Lancer_Up_Defence.png"
dest_files=["res://.godot/imported/Lancer_Up_Defence.png-eceb8f26cc649decce3a8246fa6d2ff5.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 11 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://xwe182xyn0tj"
path="res://.godot/imported/Heal.png-bcfba314247b7dea6efffcc6b39e6400.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Monk/Heal.png"
dest_files=["res://.godot/imported/Heal.png-bcfba314247b7dea6efffcc6b39e6400.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.4 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dmosnkr6e1q5l"
path="res://.godot/imported/Heal_Effect.png-05d1ab1ccaba48cd6f3eee10b4c13829.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Monk/Heal_Effect.png"
dest_files=["res://.godot/imported/Heal_Effect.png-05d1ab1ccaba48cd6f3eee10b4c13829.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.4 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b50mk0aq44ykh"
path="res://.godot/imported/Idle.png-a63d861f4914e256e8dd11da307dbd31.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Monk/Idle.png"
dest_files=["res://.godot/imported/Idle.png-a63d861f4914e256e8dd11da307dbd31.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.5 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://barfutlw14klt"
path="res://.godot/imported/Run.png-216a456a7d4f7d0c81799a8e9b279f4d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Monk/Run.png"
dest_files=["res://.godot/imported/Run.png-216a456a7d4f7d0c81799a8e9b279f4d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.2 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://qwfd5akupajo"
path="res://.godot/imported/Pawn_Idle Axe.png-a0f585a18c6a92d2257b4b13391292cd.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Idle Axe.png"
dest_files=["res://.godot/imported/Pawn_Idle Axe.png-a0f585a18c6a92d2257b4b13391292cd.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.4 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://v2ymd86buo72"
path="res://.godot/imported/Pawn_Idle Gold.png-f5df6e0a75eee91d35385f62d8d9497e.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Idle Gold.png"
dest_files=["res://.godot/imported/Pawn_Idle Gold.png-f5df6e0a75eee91d35385f62d8d9497e.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.7 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b4f47bg0q5c3d"
path="res://.godot/imported/Pawn_Idle Hammer.png-48d8a7f6f09cf99283299b3d6aadca3f.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Idle Hammer.png"
dest_files=["res://.godot/imported/Pawn_Idle Hammer.png-48d8a7f6f09cf99283299b3d6aadca3f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.2 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://di1lt5pdbbwnt"
path="res://.godot/imported/Pawn_Idle Knife.png-59c9d234398cbf787aa3023071c713fe.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Idle Knife.png"
dest_files=["res://.godot/imported/Pawn_Idle Knife.png-59c9d234398cbf787aa3023071c713fe.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.0 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dhq6ublhhei05"
path="res://.godot/imported/Pawn_Idle Meat.png-1a3a8839651df26adf6f93abb2248639.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Idle Meat.png"
dest_files=["res://.godot/imported/Pawn_Idle Meat.png-1a3a8839651df26adf6f93abb2248639.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.2 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://di3qryosy4vev"
path="res://.godot/imported/Pawn_Idle Pickaxe.png-cc90c37f03dc4e3ef5ff3bc453b78a08.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Idle Pickaxe.png"
dest_files=["res://.godot/imported/Pawn_Idle Pickaxe.png-cc90c37f03dc4e3ef5ff3bc453b78a08.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c51f2465583us"
path="res://.godot/imported/Pawn_Idle Wood.png-174b04da590c052379eb647245bac64a.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Idle Wood.png"
dest_files=["res://.godot/imported/Pawn_Idle Wood.png-174b04da590c052379eb647245bac64a.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.5 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cbrmxl68nnm21"
path="res://.godot/imported/Pawn_Idle.png-3132f349616db78adf486f7a5d6a71f2.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Idle.png"
dest_files=["res://.godot/imported/Pawn_Idle.png-3132f349616db78adf486f7a5d6a71f2.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cf8befp4dkhlw"
path="res://.godot/imported/Pawn_Interact Axe.png-5fdb5e05eadd3985e522bfb392931b8c.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Interact Axe.png"
dest_files=["res://.godot/imported/Pawn_Interact Axe.png-5fdb5e05eadd3985e522bfb392931b8c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://buwowr0doiij7"
path="res://.godot/imported/Pawn_Interact Hammer.png-9fa31614dc8c124549104c828cbed472.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Interact Hammer.png"
dest_files=["res://.godot/imported/Pawn_Interact Hammer.png-9fa31614dc8c124549104c828cbed472.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.6 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://2ygri4waj7ij"
path="res://.godot/imported/Pawn_Interact Knife.png-09a52a03bbd69711bd2de2f79d3a5484.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Interact Knife.png"
dest_files=["res://.godot/imported/Pawn_Interact Knife.png-09a52a03bbd69711bd2de2f79d3a5484.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.3 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b88h578rc3srw"
path="res://.godot/imported/Pawn_Interact Pickaxe.png-a19ff142c0e94a8f7b68d917019e6c98.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Interact Pickaxe.png"
dest_files=["res://.godot/imported/Pawn_Interact Pickaxe.png-a19ff142c0e94a8f7b68d917019e6c98.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.0 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b0sclbr6i2w5n"
path="res://.godot/imported/Pawn_Run Axe.png-6211e51b0fcd27f8b400dc627f6f712e.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Run Axe.png"
dest_files=["res://.godot/imported/Pawn_Run Axe.png-6211e51b0fcd27f8b400dc627f6f712e.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.5 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cyboy7txwyu2i"
path="res://.godot/imported/Pawn_Run Gold.png-be6701e37aa89677868046b496c5e4fa.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Run Gold.png"
dest_files=["res://.godot/imported/Pawn_Run Gold.png-be6701e37aa89677868046b496c5e4fa.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.4 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://yoxy4e4j715o"
path="res://.godot/imported/Pawn_Run Hammer.png-2c373e6c02a4de0ef29dac99e6374968.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Run Hammer.png"
dest_files=["res://.godot/imported/Pawn_Run Hammer.png-2c373e6c02a4de0ef29dac99e6374968.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.6 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b04obyfjxan76"
path="res://.godot/imported/Pawn_Run Knife.png-a56c78053d902104186634050f0a55c1.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Run Knife.png"
dest_files=["res://.godot/imported/Pawn_Run Knife.png-a56c78053d902104186634050f0a55c1.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.7 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://boouw0wisj7gy"
path="res://.godot/imported/Pawn_Run Meat.png-ab5be3faef3f6963f884a3efcfe7847f.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Run Meat.png"
dest_files=["res://.godot/imported/Pawn_Run Meat.png-ab5be3faef3f6963f884a3efcfe7847f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.7 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ljcm0qv3kbsu"
path="res://.godot/imported/Pawn_Run Pickaxe.png-d21d687f16479605f5ff351fe9df908d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Run Pickaxe.png"
dest_files=["res://.godot/imported/Pawn_Run Pickaxe.png-d21d687f16479605f5ff351fe9df908d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bysnqknf4ruoh"
path="res://.godot/imported/Pawn_Run Wood.png-8c070dc8f868c62f269b52b7e3b8ab30.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Run Wood.png"
dest_files=["res://.godot/imported/Pawn_Run Wood.png-8c070dc8f868c62f269b52b7e3b8ab30.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://baupib0utxr4q"
path="res://.godot/imported/Pawn_Run.png-7d60ca23d1fc7bfbfabbe7a73d5d80bc.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Pawn/Pawn_Run.png"
dest_files=["res://.godot/imported/Pawn_Run.png-7d60ca23d1fc7bfbfabbe7a73d5d80bc.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b82d7jr241033"
path="res://.godot/imported/Warrior_Attack1.png-7ecb647d6f8a74cb13dca506d6d53a6e.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Warrior/Warrior_Attack1.png"
dest_files=["res://.godot/imported/Warrior_Attack1.png-7ecb647d6f8a74cb13dca506d6d53a6e.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.7 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bvhyfkpdb1hkd"
path="res://.godot/imported/Warrior_Attack2.png-9dc165c5ed9870b62d9528a0895f801b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Warrior/Warrior_Attack2.png"
dest_files=["res://.godot/imported/Warrior_Attack2.png-9dc165c5ed9870b62d9528a0895f801b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.2 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cs8kh8kis2ryy"
path="res://.godot/imported/Warrior_Guard.png-00cff09d0b85ba836786872ac9208447.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Warrior/Warrior_Guard.png"
dest_files=["res://.godot/imported/Warrior_Guard.png-00cff09d0b85ba836786872ac9208447.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.6 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dvglljj85f304"
path="res://.godot/imported/Warrior_Idle.png-8e3b941f86f44a211037838d720050c5.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Warrior/Warrior_Idle.png"
dest_files=["res://.godot/imported/Warrior_Idle.png-8e3b941f86f44a211037838d720050c5.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.6 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://k3y0ke1c6mv5"
path="res://.godot/imported/Warrior_Run.png-2ac48e490ef3b8e30279b4a447255fd9.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Red Units/Warrior/Warrior_Run.png"
dest_files=["res://.godot/imported/Warrior_Run.png-2ac48e490ef3b8e30279b4a447255fd9.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1