Add tyny sword gym to docs

This commit is contained in:
2026-04-08 08:27:37 +02:00
parent 6c031aa381
commit 87fc839d26
912 changed files with 17242 additions and 7 deletions

BIN
docs/gyms/tiny_swords/Units/.DS_Store vendored Normal file

Binary file not shown.

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bf6b6y650bykd"
path="res://.godot/imported/Archer_Idle.png-5b9a8507f9d50dd76e9827d20f64de0c.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Archer/Archer_Idle.png"
dest_files=["res://.godot/imported/Archer_Idle.png-5b9a8507f9d50dd76e9827d20f64de0c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.2 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ce1bg3kcpflqw"
path="res://.godot/imported/Archer_Run.png-337d250ae2189e7c0d2fabddcc2fc45a.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Archer/Archer_Run.png"
dest_files=["res://.godot/imported/Archer_Run.png-337d250ae2189e7c0d2fabddcc2fc45a.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 12 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dsuu2glxygxwh"
path="res://.godot/imported/Archer_Shoot.png-019fc1e757789ce7c6ff95ea8c582f6b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Archer/Archer_Shoot.png"
dest_files=["res://.godot/imported/Archer_Shoot.png-019fc1e757789ce7c6ff95ea8c582f6b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 416 B

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://jfvtq8l5xa8g"
path="res://.godot/imported/Arrow.png-da79f1c548df62f006bc47092df440c9.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Archer/Arrow.png"
dest_files=["res://.godot/imported/Arrow.png-da79f1c548df62f006bc47092df440c9.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.5 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bo0h2r5bntm1c"
path="res://.godot/imported/Lancer_DownRight_Attack.png-396a9b69bba395410a4671ca84cf803c.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Lancer/Lancer_DownRight_Attack.png"
dest_files=["res://.godot/imported/Lancer_DownRight_Attack.png-396a9b69bba395410a4671ca84cf803c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.4 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://brqfr06od3e6o"
path="res://.godot/imported/Lancer_DownRight_Defence.png-495463056679172e6fca7c37a2ce8cbf.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Lancer/Lancer_DownRight_Defence.png"
dest_files=["res://.godot/imported/Lancer_DownRight_Defence.png-495463056679172e6fca7c37a2ce8cbf.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bmrljx18ittma"
path="res://.godot/imported/Lancer_Down_Attack.png-3defee133bf122a0fea154e8032351d8.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Lancer/Lancer_Down_Attack.png"
dest_files=["res://.godot/imported/Lancer_Down_Attack.png-3defee133bf122a0fea154e8032351d8.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.0 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://hi6d807fsbbf"
path="res://.godot/imported/Lancer_Down_Defence.png-3ac5472b9f3622576280a60e5fc2c2f7.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Lancer/Lancer_Down_Defence.png"
dest_files=["res://.godot/imported/Lancer_Down_Defence.png-3ac5472b9f3622576280a60e5fc2c2f7.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bggyive2qtwwo"
path="res://.godot/imported/Lancer_Idle.png-e0fabfe70f2ae6c242bf36d486262517.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Lancer/Lancer_Idle.png"
dest_files=["res://.godot/imported/Lancer_Idle.png-e0fabfe70f2ae6c242bf36d486262517.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.6 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c0tm04t03nxn"
path="res://.godot/imported/Lancer_Right_Attack.png-df3208e1c3ef882c1c957ef0cdd51f6a.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Lancer/Lancer_Right_Attack.png"
dest_files=["res://.godot/imported/Lancer_Right_Attack.png-df3208e1c3ef882c1c957ef0cdd51f6a.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.2 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dogcrdryvindw"
path="res://.godot/imported/Lancer_Right_Defence.png-0462ad0c4daec966dca474eb2e02385b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Lancer/Lancer_Right_Defence.png"
dest_files=["res://.godot/imported/Lancer_Right_Defence.png-0462ad0c4daec966dca474eb2e02385b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 11 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d3k6vi8fvmhch"
path="res://.godot/imported/Lancer_Run.png-c55940541c2a0c5f10b0573e70c5ff82.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Lancer/Lancer_Run.png"
dest_files=["res://.godot/imported/Lancer_Run.png-c55940541c2a0c5f10b0573e70c5ff82.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.7 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c50y423xnlyh"
path="res://.godot/imported/Lancer_UpRight_Attack.png-9ec9fa12a36bac3c5a194fbf49d4b977.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Lancer/Lancer_UpRight_Attack.png"
dest_files=["res://.godot/imported/Lancer_UpRight_Attack.png-9ec9fa12a36bac3c5a194fbf49d4b977.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.7 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b8ehrgovxk54m"
path="res://.godot/imported/Lancer_UpRight_Defence.png-22470ba402aab7c16eccb6ccad0d1b30.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Lancer/Lancer_UpRight_Defence.png"
dest_files=["res://.godot/imported/Lancer_UpRight_Defence.png-22470ba402aab7c16eccb6ccad0d1b30.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.0 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://djqnrbkrolbyv"
path="res://.godot/imported/Lancer_Up_Attack.png-5335df55bd268553e68c9babc6bc1f1f.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Lancer/Lancer_Up_Attack.png"
dest_files=["res://.godot/imported/Lancer_Up_Attack.png-5335df55bd268553e68c9babc6bc1f1f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c2d8fynohxd3x"
path="res://.godot/imported/Lancer_Up_Defence.png-9389975389b7d0d8ee582cf4f4ebd062.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Lancer/Lancer_Up_Defence.png"
dest_files=["res://.godot/imported/Lancer_Up_Defence.png-9389975389b7d0d8ee582cf4f4ebd062.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 11 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bvxumcmt6dxm4"
path="res://.godot/imported/Heal.png-8b8f215f2e37108b78c769bcece19dde.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Monk/Heal.png"
dest_files=["res://.godot/imported/Heal.png-8b8f215f2e37108b78c769bcece19dde.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.4 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://djst62c3a08lq"
path="res://.godot/imported/Heal_Effect.png-b1c45a2ed7a48dea4d1c0a6e60eb690c.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Monk/Heal_Effect.png"
dest_files=["res://.godot/imported/Heal_Effect.png-b1c45a2ed7a48dea4d1c0a6e60eb690c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.3 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b3f7ypcvw6ufh"
path="res://.godot/imported/Idle.png-a6b50b799424c9860a53804bf93f2500.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Monk/Idle.png"
dest_files=["res://.godot/imported/Idle.png-a6b50b799424c9860a53804bf93f2500.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.5 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://xwfa5uo2gik2"
path="res://.godot/imported/Run.png-af02ae1b17625044d3c1eda3867745a7.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Monk/Run.png"
dest_files=["res://.godot/imported/Run.png-af02ae1b17625044d3c1eda3867745a7.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.2 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b640r78mbfv5r"
path="res://.godot/imported/Pawn_Idle Axe.png-784c2805921dd8597d3d9c1b29f4f3d3.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Idle Axe.png"
dest_files=["res://.godot/imported/Pawn_Idle Axe.png-784c2805921dd8597d3d9c1b29f4f3d3.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.4 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cpahog1s3a8fm"
path="res://.godot/imported/Pawn_Idle Gold.png-c404130c5f943b1a8c1bbb636f49a9cf.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Idle Gold.png"
dest_files=["res://.godot/imported/Pawn_Idle Gold.png-c404130c5f943b1a8c1bbb636f49a9cf.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.7 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b8f2n6mx1gv2d"
path="res://.godot/imported/Pawn_Idle Hammer.png-769fe48c84aaf4520b946ef56383b0f7.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Idle Hammer.png"
dest_files=["res://.godot/imported/Pawn_Idle Hammer.png-769fe48c84aaf4520b946ef56383b0f7.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.2 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cvi7oat1au5b0"
path="res://.godot/imported/Pawn_Idle Knife.png-7d17cc0e102153077e232e49bf7efbff.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Idle Knife.png"
dest_files=["res://.godot/imported/Pawn_Idle Knife.png-7d17cc0e102153077e232e49bf7efbff.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://lhevxl0miioq"
path="res://.godot/imported/Pawn_Idle Meat.png-08801bc583ba8e5845d2d82fe10c1f9a.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Idle Meat.png"
dest_files=["res://.godot/imported/Pawn_Idle Meat.png-08801bc583ba8e5845d2d82fe10c1f9a.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.3 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d2o5iete5x8xq"
path="res://.godot/imported/Pawn_Idle Pickaxe.png-b11d13e5040e2e80205a6c93093f26a6.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Idle Pickaxe.png"
dest_files=["res://.godot/imported/Pawn_Idle Pickaxe.png-b11d13e5040e2e80205a6c93093f26a6.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.8 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dr7i86wpqql71"
path="res://.godot/imported/Pawn_Idle Wood.png-581fa7eef3526aef5c7b915c50065ee4.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Idle Wood.png"
dest_files=["res://.godot/imported/Pawn_Idle Wood.png-581fa7eef3526aef5c7b915c50065ee4.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.5 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bwkbv4jyw8yks"
path="res://.godot/imported/Pawn_Idle.png-14b0ef95d2ec6057a0017ac7ca23c2d7.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Idle.png"
dest_files=["res://.godot/imported/Pawn_Idle.png-14b0ef95d2ec6057a0017ac7ca23c2d7.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c6fbm61ih4r5w"
path="res://.godot/imported/Pawn_Interact Axe.png-150bd013931f68edeb2fee6dca3ddbda.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Interact Axe.png"
dest_files=["res://.godot/imported/Pawn_Interact Axe.png-150bd013931f68edeb2fee6dca3ddbda.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://6xyr6paghj81"
path="res://.godot/imported/Pawn_Interact Hammer.png-1c31d9f096e4e39e5ad8dba4d56a8841.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Interact Hammer.png"
dest_files=["res://.godot/imported/Pawn_Interact Hammer.png-1c31d9f096e4e39e5ad8dba4d56a8841.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.6 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dnky7oj347hye"
path="res://.godot/imported/Pawn_Interact Knife.png-d588a43274b7e8f8c6135d60bdd14f05.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Interact Knife.png"
dest_files=["res://.godot/imported/Pawn_Interact Knife.png-d588a43274b7e8f8c6135d60bdd14f05.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.4 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://btp1u7eedi4nv"
path="res://.godot/imported/Pawn_Interact Pickaxe.png-41fe1e04d0103817d8153523558bd6a6.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Interact Pickaxe.png"
dest_files=["res://.godot/imported/Pawn_Interact Pickaxe.png-41fe1e04d0103817d8153523558bd6a6.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.0 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cy2sv6jpia6br"
path="res://.godot/imported/Pawn_Run Axe.png-432b9f85a828a64ada6566a11867c396.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Run Axe.png"
dest_files=["res://.godot/imported/Pawn_Run Axe.png-432b9f85a828a64ada6566a11867c396.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.5 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://37k6tew2d2fo"
path="res://.godot/imported/Pawn_Run Gold.png-7193f2fe6e554cbcb4da686dd11edfc4.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Run Gold.png"
dest_files=["res://.godot/imported/Pawn_Run Gold.png-7193f2fe6e554cbcb4da686dd11edfc4.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.4 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://t42s7v2ldyo4"
path="res://.godot/imported/Pawn_Run Hammer.png-ce6411ccca8dea9ddf1aeb26c5270a70.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Run Hammer.png"
dest_files=["res://.godot/imported/Pawn_Run Hammer.png-ce6411ccca8dea9ddf1aeb26c5270a70.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.6 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://iusrrneddth6"
path="res://.godot/imported/Pawn_Run Knife.png-3213ef79e28badd95389812725d5c862.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Run Knife.png"
dest_files=["res://.godot/imported/Pawn_Run Knife.png-3213ef79e28badd95389812725d5c862.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.7 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c4xnsbrqf2uv7"
path="res://.godot/imported/Pawn_Run Meat.png-a13883f21be6ea53d395ba1df37d0e52.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Run Meat.png"
dest_files=["res://.godot/imported/Pawn_Run Meat.png-a13883f21be6ea53d395ba1df37d0e52.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.7 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dqd8nrby32u4j"
path="res://.godot/imported/Pawn_Run Pickaxe.png-f69fa5069be32b813aa9a28763dc193f.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Run Pickaxe.png"
dest_files=["res://.godot/imported/Pawn_Run Pickaxe.png-f69fa5069be32b813aa9a28763dc193f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ci2ci4te2s8y6"
path="res://.godot/imported/Pawn_Run Wood.png-4c858ae41feed4663d9119cf50df933f.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Run Wood.png"
dest_files=["res://.godot/imported/Pawn_Run Wood.png-4c858ae41feed4663d9119cf50df933f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d081digb7a3fl"
path="res://.godot/imported/Pawn_Run.png-1db70ecafbbc24dcaf725bebcde2c282.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Pawn/Pawn_Run.png"
dest_files=["res://.godot/imported/Pawn_Run.png-1db70ecafbbc24dcaf725bebcde2c282.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.0 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://db3ltynscw7ox"
path="res://.godot/imported/Warrior_Attack1.png-d3beb1e27ab6dffbc178ed881f6f59c6.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Warrior/Warrior_Attack1.png"
dest_files=["res://.godot/imported/Warrior_Attack1.png-d3beb1e27ab6dffbc178ed881f6f59c6.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.8 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dj7bhgpcqoaac"
path="res://.godot/imported/Warrior_Attack2.png-b5f1a8000499e1b5f10b5b4e4d1b4c07.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Warrior/Warrior_Attack2.png"
dest_files=["res://.godot/imported/Warrior_Attack2.png-b5f1a8000499e1b5f10b5b4e4d1b4c07.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.2 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://2p1ypwxsnywa"
path="res://.godot/imported/Warrior_Guard.png-f792dc2d395825ef66933aab45c489ae.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Warrior/Warrior_Guard.png"
dest_files=["res://.godot/imported/Warrior_Guard.png-f792dc2d395825ef66933aab45c489ae.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.4 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b2v3biwpuviuk"
path="res://.godot/imported/Warrior_Idle.png-64e27643cfdf237af3c3ec280827a916.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Warrior/Warrior_Idle.png"
dest_files=["res://.godot/imported/Warrior_Idle.png-64e27643cfdf237af3c3ec280827a916.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.5 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dq0dnodpkrp0"
path="res://.godot/imported/Warrior_Run.png-9fa86dc2bc987ab714a32c4a1bd1d250.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Black Units/Warrior/Warrior_Run.png"
dest_files=["res://.godot/imported/Warrior_Run.png-9fa86dc2bc987ab714a32c4a1bd1d250.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.9 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c4hprflnjsvbs"
path="res://.godot/imported/Archer_Idle.png-d9cd5f40f276783bb49511bea227bc8a.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Blue Units/Archer/Archer_Idle.png"
dest_files=["res://.godot/imported/Archer_Idle.png-d9cd5f40f276783bb49511bea227bc8a.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.2 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ddy5qsaqwc7pt"
path="res://.godot/imported/Archer_Run.png-506f5f7b19d3af82708f6256434f48b2.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Blue Units/Archer/Archer_Run.png"
dest_files=["res://.godot/imported/Archer_Run.png-506f5f7b19d3af82708f6256434f48b2.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 12 KiB

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c2n4w17vaukfx"
path="res://.godot/imported/Archer_Shoot.png-a86da23118e4c34eb744329d781d7f88.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://docs/gyms/tiny_swords/Units/Blue Units/Archer/Archer_Shoot.png"
dest_files=["res://.godot/imported/Archer_Shoot.png-a86da23118e4c34eb744329d781d7f88.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Some files were not shown because too many files have changed in this diff Show More