Add tyny sword gym to docs
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38
docs/gyms/tiny_swords/Buildings/Black Buildings/farm.tscn
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38
docs/gyms/tiny_swords/Buildings/Black Buildings/farm.tscn
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@@ -0,0 +1,38 @@
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[gd_scene format=3 uid="uid://djedqovgngrx5"]
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[ext_resource type="PackedScene" uid="uid://jeoiinukrrsp" path="res://core/generator/currency_generator.tscn" id="1_rvsna"]
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[ext_resource type="Resource" uid="uid://bxg2au0ijp242" path="res://docs/gyms/currencies/food.tres" id="2_djlc5"]
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[ext_resource type="Resource" uid="uid://d08h51y0pnsnf" path="res://docs/gyms/generators/farm.tres" id="3_82rmq"]
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[ext_resource type="Texture2D" uid="uid://dfdh8r03sj7qv" path="res://docs/gyms/tiny_swords/Buildings/Black Buildings/House1.png" id="4_djlc5"]
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[ext_resource type="PackedScene" uid="uid://ckos7f22pnmyh" path="res://core/generator/generator_container.tscn" id="5_82rmq"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_82rmq"]
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size = Vector2(106, 157)
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[node name="Farm" type="Node2D" unique_id=283335851]
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[node name="CurrencyGenerator" parent="." unique_id=967969064 node_paths=PackedStringArray("info_generator_container") instance=ExtResource("1_rvsna")]
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currency = ExtResource("2_djlc5")
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data = ExtResource("3_82rmq")
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press_buys_generator = false
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info_generator_container = NodePath("../GeneratorContainer")
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[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1103280443]
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texture = ExtResource("4_djlc5")
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[node name="Area2D" type="Area2D" parent="." unique_id=529600485]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D" unique_id=204675694]
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position = Vector2(0, -2.5)
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shape = SubResource("RectangleShape2D_82rmq")
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[node name="GeneratorContainer" parent="." unique_id=1451609580 node_paths=PackedStringArray("_generator") instance=ExtResource("5_82rmq")]
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visible = false
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offset_left = 48.0
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offset_top = -100.0
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offset_right = 312.0
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offset_bottom = 110.0
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_generator = NodePath("../CurrencyGenerator")
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[connection signal="mouse_entered" from="Area2D" to="CurrencyGenerator" method="_on_area_2d_mouse_entered"]
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[connection signal="mouse_exited" from="Area2D" to="CurrencyGenerator" method="_on_area_2d_mouse_exited"]
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