Fix alchemy lab buffs

This commit is contained in:
2026-05-17 11:35:04 +02:00
parent 738381a16b
commit 41466af1ca
3 changed files with 6 additions and 0 deletions

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@@ -3,12 +3,14 @@
[ext_resource type="Script" path="res://core/generator/generator_buff_data.gd" id="1_buff"]
[ext_resource type="Resource" path="res://docs/gyms/tiny_sword/currencies/mana_stone.tres" id="2_cost"]
[ext_resource type="Resource" path="res://docs/gyms/tiny_sword/currencies/food.tres" id="3_target"]
[ext_resource type="Resource" uid="uid://bex2hsenbr54e" path="res://docs/gyms/tiny_sword/goals/gold_2M_food_200k_wood_200k_goal.tres" id="4_goal"]
[resource]
script = ExtResource("1_buff")
id = &"fertile_infusion"
target_ids = Array[StringName]([&"farm"])
text = "Fertile Infusion"
unlock_goal = ExtResource("4_goal")
max_level = 5
effect_increment = 1.0
cost_currency = ExtResource("2_cost")

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@@ -3,12 +3,14 @@
[ext_resource type="Script" path="res://core/generator/generator_buff_data.gd" id="1_buff"]
[ext_resource type="Resource" path="res://docs/gyms/tiny_sword/currencies/philosoper_stone.tres" id="2_cost"]
[ext_resource type="Resource" path="res://docs/gyms/tiny_sword/currencies/gold.tres" id="3_target"]
[ext_resource type="Resource" uid="uid://bex2hsenbr54e" path="res://docs/gyms/tiny_sword/goals/gold_2M_food_200k_wood_200k_goal.tres" id="4_goal"]
[resource]
script = ExtResource("1_buff")
id = &"opus_magnum"
target_ids = Array[StringName]([&"goldmine"])
text = "Opus Magnum"
unlock_goal = ExtResource("4_goal")
max_level = 5
effect_increment = 2.0
cost_currency = ExtResource("2_cost")

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@@ -3,12 +3,14 @@
[ext_resource type="Script" path="res://core/generator/generator_buff_data.gd" id="1_buff"]
[ext_resource type="Resource" path="res://docs/gyms/tiny_sword/currencies/cognite.tres" id="2_cost"]
[ext_resource type="Resource" path="res://docs/gyms/tiny_sword/currencies/wood.tres" id="3_target"]
[ext_resource type="Resource" uid="uid://bex2hsenbr54e" path="res://docs/gyms/tiny_sword/goals/gold_2M_food_200k_wood_200k_goal.tres" id="4_goal"]
[resource]
script = ExtResource("1_buff")
id = &"sylvan_cognite"
target_ids = Array[StringName]([&"forestry"])
text = "Sylvan Cognite"
unlock_goal = ExtResource("4_goal")
max_level = 5
effect_increment = 1.0
cost_currency = ExtResource("2_cost")