Files
Trinittu/scripts/gamestate.gd
JMP Games e1a95d7417 Init
2026-01-22 08:34:02 +01:00

31 lines
555 B
GDScript

extends Node
class_name GameState
var total_distance : float = 0.0
var initial_total_distance: float = 0.0
func _ready() -> void:
add_to_group("state")
func getTotalDistance() -> float:
return total_distance + initial_total_distance
func AddToTotalDistance(value :float):
total_distance =+ value
func SetInitialValue(value :float):
initial_total_distance = value
total_distance = value
func save() -> Dictionary:
return {
"filename": get_scene_file_path(),
"parent": get_parent().get_path(),
"total_distance": getTotalDistance()
}