Files
Trinittu/scripts/gamestate.gd
2026-01-22 12:09:46 +01:00

25 lines
499 B
GDScript

extends Node
var total_distance : float = 0.0
var total_time : int = 0
var initial_distance: float = 0.0
var initial_time: int = 0
func _ready() -> void:
add_to_group("save_data")
func SetInitialValue(distance :float, time: int):
initial_distance = distance
initial_time = time
func save() -> Dictionary:
return {
"filename": get_scene_file_path(),
"parent": get_parent().get_path(),
"total_distance": initial_distance + total_distance,
"total_time": initial_time + total_time
}