extends Control var train_journey: String = "res://scenes/trainjourney.tscn" var train_control: String = "res://scenes/train_control.tscn" func _on_train_journey_pressed() -> void: SceneSwitcher.switch_scene(train_journey) func _on_train_control_pressed() -> void: SceneSwitcher.switch_scene(train_control) func _on_exit_pressed() -> void: get_tree().quit()