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proc-terra
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main
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650000a79e |
@@ -60,6 +60,11 @@ change_train={
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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horn={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
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]
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}
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[rendering]
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@@ -2,7 +2,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cdwwcby54pecs"
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uid="uid://b0ktb1ocwlp1f"
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path.s3tc="res://.godot/imported/colormap.png-d3d02b00fd834f010bf45b2b9259ea63.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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@@ -0,0 +1,41 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cdwwcby54pecs"
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path.s3tc="res://.godot/imported/colormap.png-d3d02b00fd834f010bf45b2b9259ea63.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://resources/train kit/Textures/colormap.png"
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dest_files=["res://.godot/imported/colormap.png-d3d02b00fd834f010bf45b2b9259ea63.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@@ -0,0 +1,41 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cdwwcby54pecs"
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path.s3tc="res://.godot/imported/colormap.png-d3d02b00fd834f010bf45b2b9259ea63.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://resources/train kit/Textures/colormap.png"
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dest_files=["res://.godot/imported/colormap.png-d3d02b00fd834f010bf45b2b9259ea63.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@@ -106,7 +106,8 @@ text = "Comandi:
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\"A / D - Ruota camera\",
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\"SPACE - Cambia camera\",
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\"TAB - Cambia treno\",
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\"ESC - Esci\""
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\"ESC - Esci\",
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\"Spazio - Horn\""
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label_settings = SubResource("LabelSettings_tefeu")
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[node name="totaldistance_label" type="Label" parent="HUD" unique_id=544099778]
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@@ -38,6 +38,7 @@ var distance_traveled: float = 0.0
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var locomotive: Node3D
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var wagons: Array = []
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var wagon_distances: Array = []
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var _horn_player: AudioStreamPlayer
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func _ready() -> void:
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@@ -46,6 +47,7 @@ func _ready() -> void:
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await get_tree().process_frame
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_create_train()
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current_speed = base_speed
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_create_horn()
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func _remove_train():
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@@ -145,6 +147,9 @@ func _handle_input(delta: float) -> void:
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_create_train()
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current_speed = base_speed
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if Input.is_action_just_pressed("horn"):
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_play_horn()
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func _update_movement(delta: float) -> void:
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distance_traveled += current_speed * delta
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@@ -187,3 +192,54 @@ func get_locomotive_position() -> Vector3:
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func get_speed() -> float:
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return current_speed
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func _create_horn() -> void:
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_horn_player = AudioStreamPlayer.new()
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_horn_player.name = "HornPlayer"
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_horn_player.volume_db = -6.0
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_horn_player.bus = &"Master"
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add_child(_horn_player)
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var sample_rate := 22050
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var duration := 1.8
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var num_samples := int(sample_rate * duration)
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var audio := AudioStreamWAV.new()
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audio.format = AudioStreamWAV.FORMAT_16_BITS
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audio.mix_rate = sample_rate
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audio.stereo = false
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var data := PackedByteArray()
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data.resize(num_samples * 2)
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var freq1 := 277.0 # C#4
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var freq2 := 370.0 # F#4
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var freq3 := 311.0 # Eb4
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for i in num_samples:
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var t := float(i) / sample_rate
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var envelope := 1.0
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if t < 0.15:
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envelope = t / 0.15
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elif t > duration - 0.4:
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envelope = (duration - t) / 0.4
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envelope = clampf(envelope, 0.0, 1.0)
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var sample := sin(t * freq1 * TAU) * 0.4
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sample += sin(t * freq2 * TAU) * 0.3
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sample += sin(t * freq3 * TAU) * 0.2
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sample += sin(t * freq1 * 2.0 * TAU) * 0.1
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sample *= envelope
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var value := clampi(int(sample * 24000.0), -32768, 32767)
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data[i * 2] = value & 0xFF
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data[i * 2 + 1] = (value >> 8) & 0xFF
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audio.data = data
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_horn_player.stream = audio
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func _play_horn() -> void:
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if _horn_player and not _horn_player.playing:
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_horn_player.play()
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