add travel time
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@@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"ofs": Vector2(-1149.5973, 303.8107),
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"ofs": Vector2(-929.1912, -15.849335),
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"primary_grid_step": Vector2i(8, 8),
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"show_group_gizmos": true,
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"show_guides": true,
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@@ -34,7 +34,7 @@ Anim={
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"snap_rotation_step": 0.2617994,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"zoom": 1.6105102
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"zoom": 1.3310001
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}
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3D={
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"fov": 70.01,
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@@ -187,4 +187,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@20438/@Panel@14/@VBoxContainer@15/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@26/DockVSplitCenter/@VSplitContainer@62/@VBoxContainer@63/@EditorMainScreen@103/MainScreen/@CanvasItemEditor@10871/@VSplitContainer@10516/@HSplitContainer@10518/@HSplitContainer@10520/@Control@10521/@SubViewportContainer@10522/@SubViewport@10523/Main/GameState")])
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selected_nodes=Array[NodePath]([])
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