add sky to train scene
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@@ -478,11 +478,11 @@ func _create_debug_panel() -> void:
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_debug_panel = SkyDebugPanel.new()
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_debug_panel.name = "SkyDebugPanel"
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_debug_panel.dynamic_sky = self
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_debug_panel.anchor_left = 0.0
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_debug_panel.anchor_left = 1.0
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_debug_panel.anchor_top = 0.0
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_debug_panel.anchor_right = 0.0
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_debug_panel.anchor_right = 1.0
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_debug_panel.anchor_bottom = 0.0
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_debug_panel.offset_left = 10.0
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_debug_panel.offset_left = -310.0
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_debug_panel.offset_top = 10.0
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_debug_canvas_layer.add_child(_debug_panel)
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