add train control game
This commit is contained in:
@@ -3,10 +3,168 @@
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[res://scripts/train.gd]
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[res://scripts/objloader.gd]
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"selection": false,
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"syntax_highlighter": "GDScript"
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[res://scripts/gamestate.gd]
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"selection": false,
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"syntax_highlighter": "GDScript"
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[res://scripts/trainjourney.gd]
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/engine.gd]
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state={
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/trainjourney_camera.gd]
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state={
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"h_scroll_position": 0,
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"row": 0,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/traincontrol.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"column": 29,
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"h_scroll_position": 0,
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"row": 9,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/traincontrol_camera.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 1,
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"folded_lines": PackedInt32Array(),
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"h_scroll_position": 0,
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"row": 52,
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"scroll_position": 23.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/train_movement.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 0,
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"folded_lines": PackedInt32Array(),
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"h_scroll_position": 0,
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"row": 15,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/scene_switcher.gd]
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 16,
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"folded_lines": PackedInt32Array(),
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"h_scroll_position": 0,
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"row": 9,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scenes/musicmanager.tscn::GDScript_ht1d5]
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state={
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"bookmarks": PackedInt32Array(),
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"column": 0,
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"h_scroll_position": 0,
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"row": 0,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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@@ -17,70 +175,10 @@ state={
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 40,
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"folded_lines": Array[int]([]),
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"column": 1,
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"folded_lines": PackedInt32Array(),
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"h_scroll_position": 0,
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"row": 87,
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"scroll_position": 68.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/train.gd]
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state={
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"column": 0,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 53,
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"scroll_position": 21.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/train_camera.gd]
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state={
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"column": 18,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 100,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/objloader.gd]
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state={
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"h_scroll_position": 0,
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"row": 17,
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"scroll_position": 0.0,
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"selection": true,
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"selection_to_column": 21,
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"selection_to_line": 17,
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"syntax_highlighter": "GDScript"
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}
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[res://scripts/gamestate.gd]
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state={
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"h_scroll_position": 0,
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"row": 12,
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"row": 7,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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